Most mods you have ever played with

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

ThatOneSlowking

New Member
Jul 29, 2019
3,520
0
0
Hello! As the name of the thread implies, how large was the largest modlist you've ever played with? Mine was somewhere in mid-150's to mid-160's in a 1.5.2 world. Share screenshots and a modlist that you remember if you can!

Modlist:
Ars Magica
Mekanism
IC2
Buildcraft3
Thaumcraft3
Atomic Science
Electric Expansion
Forestry
Thermal Expansion
Battle Towers
Wall-jump mod
ICBM
MFFS
Modular Powersuits
Tinkers Construct
Natura
Bibliocraft
Conveyorbelts(universal electricity)
FluidMechanics
NEI
EnderStorage
BioTech
Core mods(Forge, etc.)
ExtraBees
ExtraTrees
IronChests
ComputerCraft
MystCraft
 
The most mods I ever played with was with the ultimate pack for 1.4.7, can't remember how many it actually was.

When I make custom packs for me I usualy go with far less mods
 
for me it has to be when I tried playing the RR modpack. I like mods, but I don't like a ton of them, because it's quite hard to have everything in a large modlist be balanced with eachother. so with a ton of mods you risk the chance of things like exploits or very cheap and easy way of doing things
 
Not the highest number of mods- but certainly the most fun I had back then.
Nature overhaul --Trees/sugar/'shrooms/flowers/grass grows, spreads, and dies. Trees die, drop saplings that plant and grow. Makes the world very dynamic
Steamcraft --Abandoned steampunk mod
Pchan3's steamboat, airship, and airship pirate. --Abandoned mod- added a neat little airship to fly around in.
Spawner GUI -- controllabe GUI sets mob type, spawners mineable with pickaxe
Biosphere-- changed worldgen to floating spheres and interconnected bridges

bearing in mind this was beta 1.5- predating forge and this hyper-compatibility fad; getting more than a few working together was interesting.

Probably my other favourite was BTB (Better Then Buildcraft)- A small patch by SpaceToad and Flowerchild that added buildcraft machines to the end game tech of Better Than Wolves. (MC 1.2.5 was the last version- good luck finding a copy of this now)

But to answer your question- 155 mods, and it isn't quite as fun as the above.
 
Just a 111 or so that came with ultimate or that I added. I'm planning to make a huge modpack eventually, the type with at least 200 mods in it.