Morph?

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Parzival00

New Member
Jul 29, 2019
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Hey guys.

In the scope of TPPI, i'm wondering what you think of Morph?

A friend and I are starting a small community around the TPPI Mod pack - and Morph is a question we would are debating Disabling.

What do you guys think? Do we try to control the experience or let the modpack be what it was designed?

thanks!!!
 
Without the free flight from bats, Morph is just full-body hats. No harm in keeping it if the abilities are disabled.

Worst that happens is that your friends troll you by being creepers in your base.

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Reactions: Wagon153
Hey guys.

In the scope of TPPI, i'm wondering what you think of Morph?
A friend and I are starting a small community around the TPPI Mod pack - and Morph is a question we would are debating Disabling.
What do you guys think? Do we try to control the experience or let the modpack be what it was designed?
thanks!!!

EDIT: tl;dr what @Wagon153 said while I was typing ;)

On the server we play morph was banned outright initially. Then over a few iterative discussions we realised that there are advantages to the morph mod. For example, acquire a cave spider/chicken morph and you can access one block portholes and wiring access areas.
In the end, we retained player ability to acquire a morph, but turned off special mob abilities... Cannot fly, cannot climb walls, etc.. This is an option you can ponder.