More ID Conflicts

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Bleri1200

New Member
Jul 29, 2019
18
0
0
So i've been getting a couple of these conflicts and can someone help me resolve this one?

#Blocks
4074: null from eng_toolbox - witchery.mindrake from witchery
4075: start_pipe from eng_toolbox - witchery.decursedirected from witchery
4076: fluid_pipe from eng_toolbox - witchery.decurseteleport from witchery
4077: energy_pipe from eng_toolbox - witcheryRefillingChest from witchery
4078: emasher_MJ_adapter from eng_toolbox - witcheryForce from witchery
4079: emasher_EU_adapter from eng_toolbox - witcheryTormentPortal from witchery
4080: emasher_mini_portal from eng_toolbox - witchery.trent from witchery
4081: blockThermalMonitor from IC2NuclearControl - witchery.scarecrow from witchery
Suggested Ranges: 3740-4045 (306 IDs), 651-849 (199 IDs), 3511-3699 (189 IDs)

And can you tell me how to do fix it on my own, just in case it happens again.
 

DriftinFool

New Member
Jul 29, 2019
642
0
0
You need to go into your Witchery or Eng Toolbox config and change the ID's. You should be able to do it with either. Basically, you have 2 items trying to use id's 4074-4081. The list at the bottom of suggested ranges are the available id's. Simply change the 8 conflicting ones to some of the free ones. Then just save the config and launch the game.
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
lately, whenever smone askes me about this, i always say, "1.7" then their heads explode.
Indeed, I'm the process of forming a 1.7.10 pack, and it's almost (but not quite) just plug and play. The headache of ID conflicts has vanished.