I intend to be running a Monster v1.1.0 server using the MCPC+ patcher for some friends, but unfortunately some of them have less than optimal machines for running monster (they coped with unleashed on around 18fps I believe). So, I wished to remove some mods none of us would ever use; when I did this however, the FML kept crashing due to ID clashes (I cannot for the life of me work out what I removed to cause this, it can't be the MCPC+ patcher because it worked fine on a small test server with another friend.) Therefore, I wish to remove only the mods which have exceptionally high resource demands (a few I know already, like revamp).
TL;DR - what are the most resource-heavy mods in Monsnter v1.1.0?
TL;DR - what are the most resource-heavy mods in Monsnter v1.1.0?