Mod Update: BuildCraft 6.2.5

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ModMyMC

New Member
Jul 29, 2019
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BuildCraft 6.2.5

http://www.mod-buildcraft.com/2014/12/14/buildcraft-6-2-5-stable/

Additions:
  • [#2288] Heavily optimized Zone Planners (both in CPU and network usage) (asie)
  • [#2270] Blueprint Libraries now refresh on GUI open (asie)
  • Pipes can now be colored with any tool implementing the Forge recolourBlock API, for example IC2 Painters or AE2 Color Applicators (asie)
  • Pipes can now have their color bleached with a water bucket (asie)
  • List buttons now have descriptive tooltips (asie)
  • Huge improvements to Robot rendering, especially at night (ganymedes01)
  • Translation updates: German (Vexatos), Slovak (leSamo)
Bugfixes:
  • [#2298] Lists do not save settings (asie)
  • [#2295] The Tank runs the onBlockActivated() also on the client side (asie)
  • [#2289] Blueprints over ~32k do not work (asie)
  • [#2243] Builder excavation broken (asie)
  • [#2198] Robots can’t break very soft blocks – might fix Harvesters! (Hea3veN)
  • Fluid blocks not autodetected correctly by Builder (asie)
  • IFluidContainerItem logic broken (asie)
  • Invalid coordinates for FakePlayers (asie)
  • Mining Well, Quarry and Spring sounds not restored since 4.2.2 (asie)
  • Minor blueprint bug (asie)
Misc:
  • Better color choice for Blueprint Library GUI (asie)
  • Further preparations for BuildCraftCompat (asie)
  • More detailed builder error messages (asie)

Post Author: asiekierka