Minecraft stürzt bei Serverstart ab

Discussion in 'Tech Support' started by Weizenbockbier, Jan 13, 2020 at 5:43 PM.

  1. Weizenbockbier

    Weizenbockbier New Member

    Ich habe vor kurzem einen Server erstellt und das FTB Trident Pack geladen. Die ersten drei Tage konnte ich ohne Probleme joinen, jetzt stürzt das Spiel im Ladescreen ab.

    Java habe ich neu installiert.
    Auch die neuen Treiber sind installiert.
    Die Mobs habe ich auch alle entfernt

    Das steht in der Server Log:
    [18:17:52] [Server thread/INFO]: Weizenbockbier joined the game
    [18:17:53] [Server thread/INFO] [Waila]: Player EntityPlayerMP['Weizenbockbier'/304782, l='TridentMap', x=175.86, y=82.94, z=-634.93] connected. Sending ping
    [18:17:53] [Server thread/INFO] [JourneyMapServer]: On Request: Sending WorldID packet to: Weizenbockbier
    [18:17:53] [Server thread/INFO] [JourneyMapServer]: Weizenbockbier is an EntityPlayerMP attempting to send the worldId packet
    [18:17:53] [Thread-15/INFO] [JourneyMapServer]: Disabling Radar for player: Weizenbockbier
    [18:17:53] [Thread-15/INFO] [JourneyMapServer]: Disabling CaveMapping for player: Weizenbockbier
    [18:17:59] [Netty IO #3/ERROR] [FML]: NetworkDispatcher exception
    java.io.IOException: Connection reset by peer
    at sun.nio.ch.FileDispatcherImpl.read0(Native Method) ~[?:1.7.0_80]
    at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:39) ~[?:1.7.0_80]
    at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223) ~[?:1.7.0_80]
    at sun.nio.ch.IOUtil.read(IOUtil.java:192) ~[?:1.7.0_80]
    at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:384) ~[?:1.7.0_80]
    at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?]
    at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?]
    at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?]
    at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?]
    at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?]
    at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
    at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
    at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
    at java.lang.Thread.run(Thread.java:745) [?:1.7.0_80]
    [18:17:59] [Server thread/INFO]: Weizenbockbier lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: Connection reset by peer], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
    [18:17:59] [Server thread/INFO]: Weizenbockbier left the game
     

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