I am gonna try to keep this fast and simple but basically I was playing direwolf/mindcrack with no problem using 32x texture pack barely any lag on low settings just because i am a jew. But out of no where i started lagging really bag on direwolf20 server and was basically forced to us a 16x texture pack.
The same thing is happening on mindcrack too. What is strange is how the javaw.exe memory in task manager is. I have java 64bit and i have been messing with the allocated memory from ftb launcher. What I really do not get is how javaw.exe can be under 100,00k and i will be fine or even under 500,000k But sometimes it goes into 1,000,000k (that is when i put more allocated memory from the launcher) and i am just lagging my ass off... or the javaw.exe will be around 400,000k and then jump to 900,000k and just lag.
I do not get this because one... it is putting more memory into the java and yet i am lagging? Two - i have java 64bit, my settings all on jew mode (low settings), i have game booster.
I just do not get how javaw.exe works because in my mind i should have 0 lag with everything i am doing.
The same thing is happening on mindcrack too. What is strange is how the javaw.exe memory in task manager is. I have java 64bit and i have been messing with the allocated memory from ftb launcher. What I really do not get is how javaw.exe can be under 100,00k and i will be fine or even under 500,000k But sometimes it goes into 1,000,000k (that is when i put more allocated memory from the launcher) and i am just lagging my ass off... or the javaw.exe will be around 400,000k and then jump to 900,000k and just lag.
I do not get this because one... it is putting more memory into the java and yet i am lagging? Two - i have java 64bit, my settings all on jew mode (low settings), i have game booster.
I just do not get how javaw.exe works because in my mind i should have 0 lag with everything i am doing.