[Mindcrack server]Molten Metals

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Medason

New Member
Jul 29, 2019
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So while pouring through the server startup log I was interested to find some interesting entries:

2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenIron
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenCopper
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenTin
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenBronze
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenSilver
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenGold
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenDiamond
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenEmerald
2013-01-29 18:15:31 [INFO] [STDOUT] Fluid registration: moltenObsidian

Does anyone happen to know if these are functional, and if so which modpack utilizes them?
 

EternalDensity

New Member
Jul 29, 2019
1,428
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It would be awesome if we could also create these molten metals in a Thermal Expansion magma crucible. (And then fill a tank with liquid gold. Or liquid lapis lazuli. Also, turn liquid redstone back into dust, but that's a different issue.)
 

ItharianEngineering

New Member
Jul 29, 2019
473
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I thought the mineral bees gave tiny piles of that mineral's dust? I thought the thermionic fabricators molten version of the metals was specific to itself and could not be piped around. You would have to melt the ingots inside the fabricator in place of glass. While they are still used to create blocks, tools, and armor (at a reduced cost) through casts which use beeswax, the mineral combs themselves centrifuge into the dusts. Unless gregtech or another mod changes that somehow.
 

HeffronCM

New Member
Jul 29, 2019
406
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You melt down the mineral dust fromt he Extra bees stuff. I imagine GregTech probably changes the bees to give GT tiny dust piles instead of their proper output. By default, the wax cast metal items don't give any sort of discount. It still takes 8 ingots to make a Chestguard, for example.