MindCrack: Conflicting Recipes Do Not Reflect .cfg

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TartarusMkII

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Jul 29, 2019
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Hello,

MODPACK: MINDCRACK 8.0.1

I've been having a lot of confusing issues with Mindcrack on my server, and often it turns out to be something new to me, such as Thaumcraft 3 being so different- When I looked for old components of TC and didn't find them, I thought the pack was broken! =P

But now, after running my server for a few days, I am encountering problems again. With a little more knowledge than I had before, I turned to the configuration files for help.

First, please note: I have added Mo' Creatures, Balkon's Weapon mod, and a back pack mod to the pack for use on my server. This does not effect the issue in this thread, as the issue persists even when these mods are not present, and I am dealing with 'vanilla' MindCrack. While I appreciate help, I don't appreciate people using this thread to lament about how noobs mod lik newbs n r fuckin stupd. Believe it or not, I double checked.

My issue: The IC2 drill uses Steel instead of refined iron. Steel requires a blast furnace, which itself requires advanced IC2 machines. I checked the .cfg files for information, and Railcraft's .cfg's mention steel replacing refined iron. The issue I am having, is that the configuration files show that using steel is disabled by default. According to the config files, steel should not be a replacement nor a substitute for refined iron.

If anyone has any clues to fix this, please let me know! If you need to know more, or if you'd like me to upload my pack, please ask. Thank you!
 

Scaffolding

New Member
Jul 29, 2019
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railcraft.cfg
Code:
# change to 'disable=true' to prevent Refined Iron from being used in any IC2 recipe. Use in combination with 'useSteel'
# change to 'useSteel=true' to enable the use of Steel in any IC2 recipe that requires Refined Iron
 
B:disable=false
 
B:useSteel=false

This says refined iron may be used in IC2 recipes and to not have railcraft replace recipes that use refined iron with steel instead.

However...
config\GregTech\Recipes.cfg
Code:
####################
# usefullrecipes
####################
 
usefullrecipes {
    B:BeryliumReflector=true
    B:Compress2Storageblock=true
    B:DifficultIridiumPlate=true
    B:ElectricSteelTools=true
    B:ExpensiveBCQuarryRecipe=true
    B:ExpensiveLaser=true
    B:ExpensiveMaceratorRecipe=true
    B:ExpensiveNanoSaber=true
    B:ExpensiveNukeRecipe=true
    B:ExpensiveSolarRecipe=true
    B:ExpensiveWatermillRecipe=true
    B:ExpensiveWindRecipe=true
    B:MMIngotOnlyRollingMachine=true
    B:Storageblock2Macerator=true
    I:TincellsPer4Tin=4
    B:TitaniumDiamondDrill=true
    B:ToolAndArmorMaceration=true
    B:WatermillReverseCrafting=true
}
4th Option changed to false should help, you may want to change the TitaniumDiamondDrill option also while you are at it.

I'm assuming you want refined iron power tools, if I am incorrect then could you clarify so I can better help you out.
 

TartarusMkII

New Member
Jul 29, 2019
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That worked! For future reference, it seems that the client's .cfg's need to match, and I did not know that. It does work now though, and I am very appreciative of you pointing this out to me. There's a lot of config's here, so it is daunting to look through.

Thankyou again, and again, Scaffolding.
 
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