MFR problems

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Novicode

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Jul 29, 2019
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Yeah, sorry. Assumed it wasn't going to be viewed much and was going to just post here, but I forgot posts can't be deleted like on reddit. Also, the leaves aren't touching those of the farm, nor are they growing within the range.
 

Novicode

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Jul 29, 2019
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Would it be better to put it under the forest, or do you think it would still destroy the trees above?
 

rhn

Too Much Free Time
Nov 11, 2013
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If you are using oak trees(it looks like it) then as long as you dont have trees closer than 6-7 blocks the leaves should not touch and it shouldent chop down the nearby trees. From the image it looks like one of the trees are only 4-5 blocks from the closest sapling. Oak trees can spawn up to 3 blocks of leaves horizontal to the trunk I believe.
 

steve g

New Member
Jul 29, 2019
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theres options in the mfr config that lets you tweak how far outside the normal range the harvester looks for wood to chop. it does this because oaks and other trees that branch, might branch outside the 'zone' you set up for the trees to grow in. Ive managed to tweak the config to make a harvester chop down the massive twilight forest trees once...its ridiculous how far you can make it reach. but that comes at a price: anything wood inside this 'outer' perimiter is also chopped up. sucks when you try to make a farm right next to that nice wooden house you just built ;)

as a plus tho, you can take advantage of this behaviour. I've done a tree farm where the planter *and* the harvester are both under the dirt, with the harvester right next to the planter, in the center of a 9x9 plot of dirt. plant jungle trees, and the harvester will reach the 9x9 area, with no upgrades. the only thing is, you have to 'trigger' it to look for wood. you can set up a turtle and have it place logs in front of the harvester in a loop, and it will search for more wood above and around it when it breaks that log. have the turtle place logs of a different type than what is planted on the dirt above (so say, its a jungle tree farm, have the turtle place oak logs), and have pipes reroute those different logs back to the turtle. note that with jungle trees, the 9x9 layout doesnt even need fertilizer, they will grow pretty quickly on their own.
 
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WTFFFS

New Member
Jul 29, 2019
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Also the vertical range once triggered by something in it's normal range is somewhere around 20 or 30 blocks, I had a harvester well underground but ti still cleared the surface.
 

KingTriaxx

Forum Addict
Jul 27, 2013
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What I've been told is that it looks in a 3x3 in front of it for trees, then it looks in a much larger radius for trees to harvest.
 

PierceSG

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Jul 29, 2019
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MFR's Harvester has 2 range, first is for detecting growth so it will start harvesting, second is the harvesting range, which is a lot wider than the growth detection range. I once had an underground tree farm. It deforested the who forest above it.

Sent from my GT-N8020 using Tapatalk
 

steve g

New Member
Jul 29, 2019
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the 3x3 (no upgrades) is the area it searches for a log to *start* chopping. once it starts, these settings in config/powercrystals/minefactoryreloaded/common.cfg kick in:

Code:
    I:SearchDistance.TreeMaxHoriztonal=8
    I:SearchDistance.TreeMaxVertical=40

this means the harvester will search an additional 8 blocks horizontally around that 3x3 area, and 40 blocks vertically above where the harvester is. but it only checks this additional space once it starts chopping wood *inside* the original 3x3 patch. this is why the underground trick works...you place a log in front of it and when it chops that block, it will search in the area around it defined by the upgrade and the config settings. the upgrade stacks with the config values as well.

so with a 3x3 area, it would look like this:

Code:
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCHHHCCCCCCCC
    CCCCCCCCHHHCCCCCCCC
    CCCCCCCCHHHCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC
    CCCCCCCCCCCCCCCCCCC

where H is the area the harvester will initially look in, and C is the area it searches for additional wood, as per the config settings. thats why it appears the harvester cuts down more that what you had intended
 
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