Hey all. I've seen the Mod Spotlights and tutorials regarding the Modular Force Field System mod that's included in FTB. It looks really great, but I'm having a hard time conceptualizing what exactly its good for.
I made note of the Mod Defense mode, which kills all mobs within the field. That's good and useful. Also for multiplayer, the ability to protect a small area from griefing seems to be a valid use. Also something about being able to make underwater domes sounds really neat too. Someone mentioned to me something about a camouflage mode or something which was supposed to be pretty cool but I didn't see that on any of the tutorials. Oh, and also the obvious "keeps an exploding nuke from destroying your whole base" is a big benefit.
Mostly I'm just really curious about what the practical uses are for these devices, especially since the mod itself is so complex and involved. What's the benefits of the different projection shapes, etc. Tubes, and planes and lines of fields. These aren't speaking to me any sort of real use, other than "yep its a force field".
I made note of the Mod Defense mode, which kills all mobs within the field. That's good and useful. Also for multiplayer, the ability to protect a small area from griefing seems to be a valid use. Also something about being able to make underwater domes sounds really neat too. Someone mentioned to me something about a camouflage mode or something which was supposed to be pretty cool but I didn't see that on any of the tutorials. Oh, and also the obvious "keeps an exploding nuke from destroying your whole base" is a big benefit.
Mostly I'm just really curious about what the practical uses are for these devices, especially since the mod itself is so complex and involved. What's the benefits of the different projection shapes, etc. Tubes, and planes and lines of fields. These aren't speaking to me any sort of real use, other than "yep its a force field".