Melee turtle won't finish the job

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SpartanBlockhead

New Member
Jul 29, 2019
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I've been trying to make a fully automated skeleton XP farm with melee turtles, but they don't kill the skeletons. The skeletons drop into a 1x1 block pit with a melee turtle in the wall. Even using this basic program, the turtle (most of the time) will only attack each skeleton once and won't deliver the final blow:

while true do
os.sleep(1)
turtle.attack()
end

I'm using the FTB Ultimate pack. I'd really like to get this fixed so I can start my XP farm.
 

ThemsAllTook

New Member
Jul 29, 2019
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Turtles have an extremely short range. In a 1x1 space, after hitting a skeleton once, the turtle will have pushed it to the far wall where it's out of reach. Last time I set up something like this, I had a water stream keeping mobs pressed right up against the turtle to make sure they're within range. I think this is fixed in a recent version of ComputerCraft, but I'm not sure that's made it into any FTB mod packs yet.
 
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Quesenek

New Member
Jul 29, 2019
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If this farm is a tier 5 SS farm you'll need more than 1 turtle because they cannot attack fast enough.
I have a skelly farm setup with a drop and 5 turtles attacking one below and 4 surrounding the mob. For some reason the turtle cannot attack the mob unless it is literally right in front or in the center on top of it so that is why I have 5 so the mob will always be right in front of at least one turtle.
 

TangentialThreat

New Member
Jul 29, 2019
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If this farm is a tier 5 SS farm you'll need more than 1 turtle because they cannot attack fast enough.
I have a skelly farm setup with a drop and 5 turtles attacking one below and 4 surrounding the mob. For some reason the turtle cannot attack the mob unless it is literally right in front or in the center on top of it so that is why I have 5 so the mob will always be right in front of at least one turtle.

Have you ever stuck a sword on a computer and tested how far it can reach? It is not far.
 

Revemohl

New Member
Jul 29, 2019
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The last 1.4.7 release is bugged, turtles can only consistently hit things if they're above them. So, you need to make sure the skeletons fall on top of your turtle, and not in front of it.