mcMMO @ ultimate

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

ThatDorkyGuy

New Member
Jul 29, 2019
64
0
0
Yea unfortunately...my server is still on 1.4.7 and mcMMO has a problem with turtles. No one can use them with any xp farm. They can only mine with them or else my console gets slammed with error codes.

Basically mcMMO likes to treat the 'fake player' as a real player and tries to log the xp etc; and when it can't, cries about it in the console.

So...I've temp banned the melee turtles on my server (just asked players not to use them right now), until there is a fix. So that's that.

In other news, I appreciate the tools list, but the Green Sapphire Pickaxe, doesn't work for ability activation from what I can see, nor the Sapphire Axe for that ability.

The Sapphire axe does work for XP, to increase woodcutting skill, but not the ability.

Any idea?

It's enabled in the tools.yml file for abilities to be on..not sure what's up.
 

Razenas

New Member
Jul 29, 2019
8
0
0
Wait, what is wrong with yours? I'm currently running 1.4.03 (i think... lol) and my only real issue is that /mctop is giving an error and wont show the tops list. also cant seem to get basalt to recognize... but no crashing or anything.
 

ThatDorkyGuy

New Member
Jul 29, 2019
64
0
0
I'm using: mcMMO 1.4.04

My /mctop works fine. No issues or errors.

But, yeah, the turtle issue (when a turtle hits a mob), is a big problem for us folks who have to stay on 1.4.7 due to FTB (granted we could upgrade to a buggy 1.5.2 - no thanks).

But as far as the tools.yml - it works for xp gain within mcMMO, but not for the abilities. Like the mining special ability won't activate with the tools list you've uploaded and I've installed.

I still am grateful though, don't get me wrong, as I was just about to start coding it all myself as well lol...just letting you know.
 

Razenas

New Member
Jul 29, 2019
8
0
0
sorry been working on getting my server up to speed so i can finally have it open to the public soon. (permissions with my other admins has been quite a process) Yea I've kinda given up on MCMMO atm because it is just broken with RANDOM things, but fine with everything else. IE, green sapph picks and basalt and random ores.

I've still been trying to figure out how the hell to get a lot of the random custom mod bits to work properly. But too busy to worry about the little details figure out.
 

Farogan

New Member
Jul 29, 2019
5
0
0
Hey Guys i stopped continue doing the migration...
Our Server had really bad bugs with mcpc+ so i switched back to vanilla ftb server.

But you can see our progress here: https://c9.io/farogan/maximegalon

I think we did the tools and some blocks.
Also treasure.yml we changed a bit for the fishing fun :)

If people want to collaborate on this i need to give you write permissions.
I dont know if i have time to admin this. You have to be on the link when i give you the permission to R/W. Mmmh. If you want to be lead you can copy all stuff into your own cloud9 account and manage the collaborations. Actually cloud9 is a pretty nice thing for collaborations on code projects.

Cheers
 

Zyonic88

New Member
Jul 29, 2019
3
0
0
hello, I was just wondering if there have been any more issues with adding the feed the beast items into MCMMO.
 

.Sullivan.

New Member
Jul 29, 2019
47
0
0
I am still trying to figure out how to get these configs to work. Obviously something I am missing here ....