K
Kenji_F
Guest
Title:
Details of the issue:
Massive tick lag making Single-Player SF2.5.2 unplayable.
Launcher Version:FTBLaunch (version 1.4.12)
Modpack:Sky Factory 2.5
Modpack Version:2.5.2
Log Link:Details of the issue:
From the little I understand from looking at the FTB console, it looks like clientside chunk ticking is causing tick lag. The longer I let the game run, the farther it gets behind. As a result, the game is running like a slideshow. I don't understand how this issue came about, because it was running great until recently. I'm have 8 of my computer's 16 gigs of memory dedicated to the FTB launcher, according to the task manager java is using around 4.5 gigs.
A summary of the main components of my SF2.5 world:
-32x32x1 Big Reactor passively cooled reactor
-6 Ender IO farming stations with octadic capacitors controlled by AE2 level emitters
-3 AE2 storage drives, one with 4ks, one with 16ks, one with 64ks
-A cow farm(20 cows being bred) with 4 MFR sewers, 4 breeders, 6 chronotypers, and 2 slaughterhouses. The 4 breeders are connected by enderio redstone conduit and controlled by an AE2 level emitter.
-4 5x7 spawning pads with cursed earth drop mobs onto a 5v5 diamond spike kill area
-Some misc. thermal expansion machines, compacters, and AE2 molecular assemblers
-Bundled enderio conduit (item/power/ae mostly, some liquid and redstone) connects my different areas as one large network. I have 2 ae2 networks as well, one for transporting channels via p2p tunnels and one for the main network. The vast majority of conduit is buried in enderio facades.
I had a chicken chunks chunk loader loading all of my stuff, but disabled it after seeing the messages about chunk loading. Disabling it doesn't seem to have helped at all. At any rate, any help is appreciated, thanks in advance.
A summary of the main components of my SF2.5 world:
-32x32x1 Big Reactor passively cooled reactor
-6 Ender IO farming stations with octadic capacitors controlled by AE2 level emitters
-3 AE2 storage drives, one with 4ks, one with 16ks, one with 64ks
-A cow farm(20 cows being bred) with 4 MFR sewers, 4 breeders, 6 chronotypers, and 2 slaughterhouses. The 4 breeders are connected by enderio redstone conduit and controlled by an AE2 level emitter.
-4 5x7 spawning pads with cursed earth drop mobs onto a 5v5 diamond spike kill area
-Some misc. thermal expansion machines, compacters, and AE2 molecular assemblers
-Bundled enderio conduit (item/power/ae mostly, some liquid and redstone) connects my different areas as one large network. I have 2 ae2 networks as well, one for transporting channels via p2p tunnels and one for the main network. The vast majority of conduit is buried in enderio facades.
I had a chicken chunks chunk loader loading all of my stuff, but disabled it after seeing the messages about chunk loading. Disabling it doesn't seem to have helped at all. At any rate, any help is appreciated, thanks in advance.