Magic: the Gathering Based Pack

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Someone Else 37

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Oh yea, Mystcraft does that "profiling" at the start of a world, I forgot. But yea, I would probably use Mystcraft as a way to allow for the creation of "Planes".
I think Mystcraft has an option to save the results of its profiling to a config file, which you'll then be able to distribute with your pack so that your players won't have to run through Mystcraft profiling when they start their worlds. No idea how it all works; I'm just going off hearsay.

I just took a look at Ancient Warfare; I could see a case made for it as either colorless or White-aligned. If you can find a way to reskin the NPCs so that they look more like golems (or myr, or any other kind of artifact creature, for that matter (except the the wacky etherium-clad peeps on Esper)) than humans, definitely colorless.

If you end up using Ancient Warfare and HQM, I'd recommend making at least a couple of Ancient Warfare-based quests. Maybe just the book and research table, give some hints on what to research, and say have at it. In HQM packs, I, personally, make a point of not touching mods that I haven't seen in any quests. For instance, in Pathfinder, a pack whose endgame is ProjectE, I made sure to not craft my philosopher's stone until I had actually reached the endgame quest line, despite its recipe being the default rather cheap diamond-redstone-glowstone recipe. Had I crafted one of those with my first diamond, it would've seriously messed up the balance of the rest of the pack. So, if you don't make any Ancient Warfare quests at all, I'd be worried that people would skip over the mod entirely.

Also, on a different note, more dimensions: (I'm just listing mods here that primarily just add magicish-themed dimensions ripe for exploring, a la Twilight Forest)
 

ookagaricrypt

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So I've got the pack made, I've decided to add Elysium and not add Ancient Warfare. Now onto making the quests.
 

ookagaricrypt

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Message From Jayce:


Greetings New Planeswalker, my name is Jace Beleren. I am a Blue Mage, and a Planeswalker. What is a Blue Mage, and what is a Planeswalker? Both are questions that a person with a newly awoken spark may be asking, and as such, I and several other Planeswalkers have decided to band together and leave messages about this and many other pieces of knowledge one would need to survive. More than likely you have gone through some traumatic near death experience, and awoken what is called “The Spark”. This Spark is an extremely rare trait that allows one to pass between various realities called “Planes”, hence the term “Planeswalker”. Along with this ability, you have obtained the potential to wield magic. To do so, one must be able to alter their mindset to one of five colors, each with certain philosophie and personality traits. Every person has a color that they will find easiest, simply because at their core they embody this trait. I will go into detail about what it means to be “Blue”. Blue mages often find themselves at home on islands, where they can be isolated and be around sources of water. Blue mages find the manipulation of water and ice to be easiest, but more than that, they can manipulate the mind and thoughts. They rely on Logic, and often use Technology as a focus for their magic. Most blue mages tend to solve problems through inaction, preferring to observe and wait for a perfect moment. The pinnacle of a blue mage is one who becomes All Knowing, capable of knowing literally everything. We by nature prefer to observe and see the potential in all things. We are the exact opposite of those impulsive, thoughtless Red Mages, however we tend to get along with White and Black mages, both of whom pursue perfection in some way shape or form, and those savage Green Mages, who insist on preventing the use of potentia because of an absurd emphasis on Nature and a reliance on their instincts.


Once your training is over, you will be free to decide your fate. For now, though, we are preventing you from experiencing the horror of the Blind Eternities, the space between planes, where beings of unfathomable power, as well as nearly infinite energy exist. Lastly, you may find that you can learn another color equally well. If you can you are going to be more versatile and will have a better chance of surviving this dangerous existence.


Most of us have agreed to this because the awakening of our sparks caused us to lose something important, or because through it they can influence your decisions and potentially get a loyal follower. Some do it reluctantly, in order to keep a semblance of balance and order. Some just wanted to have fun, and found this to be interesting. Some do it because they want to do nurture a new generation and see the growth of a newcomer.


We, that is to say the ones who have decided to follow through on this endeavor of helping new 'walkers, have created an artificial plane in order to help you acclimate, as well as figure out what the source of your power is. Several artificial styles of magic have been made to in some minor way mirror each of the colors of magic. I will be teaching you to be an alchemist, which involves learning and using laws of nature and magic in order to create and use infinite power. Be warned, as if you go in too deep you may find yourself being driven mad by the knowledge you obtain. I have said all I need to, I now leave the others.



Message from Ajani Goldmane:


Ho there, fellow planeswalker. I am he known as Ajani Goldmane, a pinnacle of justice and a White Mage. We White Mages take pride in our upholding the values of Law and Morality. We fight those vile Black Mages, who are supremely selfish, and those foolish Red Mages, who seem to never think of the consequences of their actions. There can be no mercy for those who destroy Order for their own ambitions, or because they choose to on a whim. I feel it is my duty to elaborate on the nature of the multiverse, as well as tell you a bit about myself. For all that I respect Jace, he is often times far to tight lipped about his past. Past arguments aside, I was born on the plane known as Alara. For the longest time this plane was split in five, each plane not knowing of the others. I was born in the land of Naya, known for it's wild jungles and the fact that only the strong survive. We Nacatl are a prideful race, and the Leonin tribe most of all. I was an outcast of my people, an albino. I was viewed as an abomination, with a terrible power to use magic to manipulate my soul and the souls of others, as well as pure white fur. My journey began when an unknown Black Mage summoned shades in the middle of the night while my tribe slept after a night of celebration. I do not wish to go into sepcifics, but my journey was truly one for the history books. Full of revenge and a fight between good and evil, any story teller would dream of telling my story.


Now, I must tell you of the artificial magic I have created. Using raw power, and attempting to keep it balanced is what I will be teaching you. In some ways it is blue, but at it's core it is purely white. Keeping the transfer of power in balance and learning the laws that they contain will help you see if you truly have what it takes to be a pinnacle of peace and order.


Message from Garruk Wildspeaker:


Welcome younling to your new life. I am Garruk Wildspeaker, a Green Mage, and one who communes with the beasts that populate the Multiverse. We Green Mages fight the pox that is Blue and Black Magic. Those who would destroy nature in the pursuit of knowledge and power are the kinds I despise. However, any White Mages who help keep the order of Nature intact, and Red Mages, who are true to themselves and their Emotions are people who I can respect. We Green Mages rely on our instincts and believe that everything that we are is dependent on everybody else. Nothing gives me more joy than to raise the young and new to maturity, and watch them Grow as time passes. Above all I value using my instincts and intuition in order to live in harmony with the land.


For all my life, my father taught me to live as one with the land, to tend to it and treat it with kindness, and that in turn it will give you everything you could ever need.


The artificial magic I have shown you relies on the use of nature, and a willingness to complete things not with logic, but with intuition, and to do what your instincts tell you. It will show me that you are truly one with Nature. Be warned however, some aspects of it are Black in nature

This is the start for the introduction. All this is going to use the Lore expansion mod as the delivery system for it. What do you guys think?
 
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Lethosos

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I was thinking about Artifacts, and I realized that Silent's Gems would do it quite nicely. It's not powerful, but the natural utility inherent in the mod feels very magically crafty like Urza would.

Sent from my Puzzle Box of Yogg-Saron using Tapatalk 2
 

ookagaricrypt

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Jul 29, 2019
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I was thinking about Artifacts, and I realized that Silent's Gems would do it quite nicely. It's not powerful, but the natural utility inherent in the mod feels very magically crafty like Urza would.

Sent from my Puzzle Box of Yogg-Saron using Tapatalk 2

I'm trying to keep the pack simple. If I added mods that felt like they fit specific planes I would add a lot. My sister suggested that as well (she doesn't play magic but I've told her a bit about he lore), but the concept that I've come up is that this pack is basically an artifically created training space for new planeswalkers, created with the combined efforts of liliana, ajani, jace, garruk, and chandra (aka the first five cards that were called planeswalker). It's not canon, certainly, but my idea is that they each have their reasons for doing so, and by doing this, it serves to help new planeswalkers in the incredibly rare event that they awaken the spark. After all, such a thing is incredibly traumatic, or is caused by trauma. To that end, I'm including 5 magic (or magic like in the case of aura cascade) mods that feel like they embody a color (none of them do perfectly, now that I think about it), and a few dimension based mods (Twilight Forest and Erebus being the common ones), so that the "planeswalker" can learn about their power. Mystcraft would "teach" the player how to use magic to create a world, and the hardcore end expansion would allow you to face "the eldrazi" and gain power over the energies of the blind eternities.

I guess the TL;DR of it all would be that's an awesome idea but doesn't fit the theme. Thanks for the suggestion though. I actually have the entirety of the pack made, I just need to write the lore, make the quests and have people test the balance and critique the story.
 

Someone Else 37

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I'm trying to keep the pack simple. If I added mods that felt like they fit specific planes I would add a lot. My sister suggested that as well (she doesn't play magic but I've told her a bit about he lore), but the concept that I've come up is that this pack is basically an artifically created training space for new planeswalkers, created with the combined efforts of liliana, ajani, jace, garruk, and chandra (aka the first five cards that were called planeswalker). It's not canon, certainly, but my idea is that they each have their reasons for doing so, and by doing this, it serves to help new planeswalkers in the incredibly rare event that they awaken the spark. After all, such a thing is incredibly traumatic, or is caused by trauma. To that end, I'm including 5 magic (or magic like in the case of aura cascade) mods that feel like they embody a color (none of them do perfectly, now that I think about it), and a few dimension based mods (Twilight Forest and Erebus being the common ones), so that the "planeswalker" can learn about their power. Mystcraft would "teach" the player how to use magic to create a world, and the hardcore end expansion would allow you to face "the eldrazi" and gain power over the energies of the blind eternities.

I guess the TL;DR of it all would be that's an awesome idea but doesn't fit the theme. Thanks for the suggestion though. I actually have the entirety of the pack made, I just need to write the lore, make the quests and have people test the balance and critique the story.
Your intro looks like a good start to me. A few sentences are a little confusing (particularly the last sentence or two in the first paragraph of both Jace and Ajani's sections), but that won't be hard to sort out.

Just one thing: Liliana doesn't really seem like the type to join in with this sort of venture. I mean, I get you're going after the Lorwyn Five, but Liliana doesn't seem nearly as farsighted as some other black mages, namely Sorin and Bolas. However, I'll wait until you write up Liliana's intro say anything more.

One idea I had (even though you've said the pack is complete already) was to add some dimension mods and associate one or two of them with each color. Once the player has reached a certain point in their training, it would become necessary for them to find a plane more in line with their chosen path and continue training there. Twilight Forest is obviously green; AbyssalCraft's dimensions are pretty solidly black, black, and black; you could make a strong case for Elysium being white; Atum could be red; Blue as the flying color could take Aether, etc.

I guess some of those don't really fit very well- Atum looks more like the Abzan sandsteppe than anything else; Aether's floating island are reminiscent of Zendikar, which is a pretty green plane...

I dunno. Something to think about if you need more material at some point.
 

ookagaricrypt

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Your intro looks like a good start to me. A few sentences are a little confusing (particularly the last sentence or two in the first paragraph of both Jace and Ajani's sections), but that won't be hard to sort out.

Just one thing: Liliana doesn't really seem like the type to join in with this sort of venture. I mean, I get you're going after the Lorwyn Five, but Liliana doesn't seem nearly as farsighted as some other black mages, namely Sorin and Bolas. However, I'll wait until you write up Liliana's intro say anything more.

One idea I had (even though you've said the pack is complete already) was to add some dimension mods and associate one or two of them with each color. Once the player has reached a certain point in their training, it would become necessary for them to find a plane more in line with their chosen path and continue training there. Twilight Forest is obviously green; AbyssalCraft's dimensions are pretty solidly black, black, and black; you could make a strong case for Elysium being white; Atum could be red; Blue as the flying color could take Aether, etc.

I guess some of those don't really fit very well- Atum looks more like the Abzan sandsteppe than anything else; Aether's floating island are reminiscent of Zendikar, which is a pretty green plane...

I dunno. Something to think about if you need more material at some point.

That's an idea, I'll probably use that. In regards to the last sentences of Jace's message I was trying to play on the fact that Jace, as a blue mage looks for the "Potential" in all things, and he dislikes the impulsiveness and emotional based actions of Red Mages. After all, if they don't stop to take into consideration the potential in each situation, how can they truly unleash real power? I read more about the color pie, and it turns out I didn't entirely understand the colors. Blue isn't just intellectual, they apparently can see the potential in things. Everything is a "blank slate" with some kind of potential. Ajani's last few sentences were to establish that he is a prideful being, and that he has an inflated self view. That said it makes less sense to me than Jace's views on the Red philosophy. I've removed those lines, and will try to come up with some thing better. In regards to Liliana, I view her as someone who would do this to tempt any new planeswalker into her service. She may not be farsighted, but she is very good at influencing people. For her this would just be a way to get loyal followers.
 

Someone Else 37

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That's an idea, I'll probably use that. In regards to the last sentences of Jace's message I was trying to play on the fact that Jace, as a blue mage looks for the "Potential" in all things, and he dislikes the impulsiveness and emotional based actions of Red Mages. After all, if they don't stop to take into consideration the potential in each situation, how can they truly unleash real power? I read more about the color pie, and it turns out I didn't entirely understand the colors. Blue isn't just intellectual, they apparently can see the potential in things. Everything is a "blank slate" with some kind of potential. Ajani's last few sentences were to establish that he is a prideful being, and that he has an inflated self view. That said it makes less sense to me than Jace's views on the Red philosophy. I've removed those lines, and will try to come up with some thing better. In regards to Liliana, I view her as someone who would do this to tempt any new planeswalker into her service. She may not be farsighted, but she is very good at influencing people. For her this would just be a way to get loyal followers.
I was specifically referring to this:
We are the exact opposite of those impulsive, thoughtless Red Mages, however we tend to get along with White and Black mages, both of whom pursue perfection in some way shape or form, and those savage Green Mages, who insist on preventing the use of potentia because of an absurd emphasis on Nature and a reliance on their instincts.
You talk about one of Blue's enemy colors, then about Blue's allies, then tack on a bit about Blue's other enemy. It'd flow much better if you grouped the allies and enemies together.

In addition, this sentence
I was an outcast of my people, an albino. I was viewed as an abomination, with a terrible power to use magic to manipulate my soul and the souls of others, as well as pure white fur.
doesn't flow well either. Rearranging it a bit gives something like this:
I was an outcast of my people, an albino. I was viewed as an abomination, not only for my pure white fur. I have a power to manipulate my soul and the souls of others, which was as terrifying to the other Nacatl as my appearance.
Eh, something like that.
 

ookagaricrypt

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Jul 29, 2019
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I was specifically referring to this:

You talk about one of Blue's enemy colors, then about Blue's allies, then tack on a bit about Blue's other enemy. It'd flow much better if you grouped the allies and enemies together.

In addition, this sentence

doesn't flow well either. Rearranging it a bit gives something like this:

Eh, something like that.

Wow I really Derped. Thanks for the edit. I'll get on changing that.