MageQuest Nether Exit "crash"

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shiverslice

Guest
Title MageQuest Nether Exit "crash"

Launcher Type FTB Launcher

Modpack MageQuest

Modpack version 1.2.0

Have you modified the pack? No

Link to log file

Details of the issue [SORRY FOR THE TWO CRASH REPORTS IN ONE DAY] So, I enter the nether and everything is fine. When I try to exit through the portal, i fall through the world for a while then I time out. Tried 3 more times, still happens. I delete the nether DIM folder and now i spawn back in the over world... still falling through. I try allocating 4 gb of ram... still falling. The server doesn't crash, yet console does this (gif of console) https://gyazo.com/435d6087ce87b6f3ecb50b73d1673fc8
 
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shiverslice

Guest
Here are my launch setting for the server btw. Also this problem happens with every player not just me.
pastebin.com/JUWgC42t
 
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shiverslice

Guest
it doesnt save a log, as the server does not crash, it just does what is in the gif for around 5 minutes then says i disconnected and returns to a normal console

EDIT: i know what you mean now, but the log is way too long to copy. will post a link to the txt file in a sec

EDIT 2: link to the latest log https://www.dropbox.com/s/7geh4glrwot7mp7/fml-server-latest.log?dl=0
click 3 dots on top right of page to download. it's too big to preview

EDIT 3: After waiting 5 minutes, the console spam stops and it comes up with "Can't keep up! Did the system time change, or is the server overloaded? Running 76855 ms behind, skipping 1537 ticks."
 
Last edited:

Zajo

New Member
Jul 29, 2019
112
0
0
So the log didn't help but I was able to pause the GIF and see what's happening.
Every time someone says their console is spamming the same error it's relaed to entities.
Load the world in MCEdit and delete all entities.
That should fix it.
From GIF: Wrong location! EntitySkeleton{*Random data*}
 
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shiverslice

Guest
i get this error in mcedit when trying to delete all entities


Unhandled Exception

Traceback (most recent call last):

File "mcedit2\editorsession.py", line 871, in deleteEntitiesAndItems (self is a EditorSession)

File "mcedit2\util\showprogress.py", line 77, in showProgress

File "mceditlib\util\progress.py", line 26, in rescaleProgress

File "mceditlib\operations\__init__.py", line 29, in next (self is a RemoveEntitiesOperation)

AttributeError: 'NoneType' object has no attribute 'chunkPositions'
 

Zajo

New Member
Jul 29, 2019
112
0
0
MAKE A BACKUP FIRST
Open your level.dat file in your save folder using NBTExplorer (http://www.minecraftforum.net/forum...65-nbtexplorer-nbt-editor-for-windows-and-mac).
Then go to Data -> Player -> Pos and teleport yourself far away from those chunks where you spawn after joining. (Also check Dimension tag in Data -> Player, ) 0 is overworld, 1 is nether and -1 is the End.
Then try to kill entities using commands (/xu_killmobs I think for extra utilities) or use Opis mod to kill them.
Try restoring some old backups of the world if you have them.

BGj6IBh.png
 
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shiverslice

Guest
ok so i figured out how to fix my mcedit thing. i deleted all skeletons in that chunk. server works again. thanks for all the help dude i wouldve had no clue without you :D
 
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