Machines not working....

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Murdertramp

New Member
Jul 29, 2019
14
0
0
Lately weve been having issues with Minefactory reloaded and pneumatic craft machines randomly stop working. We thought maybe it was from the chunks loading and unloading due to people leaving (since thats when it seems to happen) but shouldn't the machines pick up where they left off? sometimes someone can be standing in the chunk and it still happens. In order to fix this they have to pick the machine up and place it back down.

Were also having issues with tesseracts randomly not sending energy as well as computer craft monitors not displaying information sometimes. Sometimes they will randomly stop and other times when the server restarts. they are coded to start up when the server starts. In order for them to display the information we've asked them to all we have to do is go into the computer and right click it and it starts working again.
 

Skvapter

New Member
Jul 29, 2019
125
0
0
Could be due to what you've said already, unloaded chunks, the Computer Craft Monitors may not be coded correctly, please confirm that they are PERFECTLY coded to start upon Server startup.

Also, about your machines, could just be the same problem. But yes, all Machines should pick up from where they left off, if they're not doing that... then you'd want to contact an experienced FTB player.
 

Demosthenex

New Member
Jul 29, 2019
772
0
0
This has been reported several times. The version of MFR in Monster 1.1.2 is broken. Our server has had to manually downgrade everyone to the version included in Monster 1.1.1 before folks rioted over the complete loss of charcoal power from tree farms.

http://www.reddit.com/r/feedthebeast/comments/27rkoy/monster_112_mfr_machines_bug/

http://www.minecraftforum.net/topic...mfr-279-released/page__st__1040#entry31762205

http://support.feed-the-beast.com/q...eloaded-machines-randomly-idling-monster-pack

http://support.feed-the-beast.com/questions/12867/ftb-monster-112-mfr-machines-stop-working
 

Demosthenex

New Member
Jul 29, 2019
772
0
0
Regarding ComputerCraft and startup, I've noticed a significant improvement between Monster 1.1.1 and 1.1.2. Startup isn't perfectly reliable, but fails maybe once in five instead of every time.