You are running on 256mb of ram and you say the server runs ok? It boggles my mind how people will take the work of others, and strip all the best parts of it in the name of lowering the servers memory foot print. I am currently running a FTB Ultimate server in all its glory with only 2 mods disabled (twilight forest and railcraft) with about 8 players and the server idles at 2gb of ram. And the only reason the 2 mods are disabled is my hardware wasn't the original host, and I haven't messed with adding the mods back in. Running vanilla minecraft uses about 10mb per player, so that amount of ram versus players is awesome. Moving up to Bukkit, a heavy plugin load can cause the player ram usage to jump up to 100mb per player. Moving to a forge server, the ram usage per player with end game items and tech can easily go to 500mb to 1gb per player. Veo has one if the better ram pricing layouts, but just getting to the level of one of my 8gb FTB servers cost more than my entire hosting fees for my entire 32gb server. And I could up the ram on my server, its just really expensive. We paid >$100 for 32gb of ram, to double the ram to 64gb it would cost upwards of $500. (and yes I could quadruple it to 128gb but that would cost $4000 to $5000, at that price it would be better to rebuild the hardware and add another cpu and 4 slot memory bank with two 4x16gb ram kits totaling 128gb) And right now I'm just trying to get SSD's for better Minecraft IO performance. Of corce the OP hasn't responded to his post in over a week, so he most likely found something, and I hope he is happy with it.