Atm i've a sorting systems build with a combination of railpower loaders/unloaders and buildcraft pipes.
I've got a chest cart collecting all the items i want to have sorted with a item loader, once it is full it will run down a track with several item unloaders all with their specific filters. Those unloaders will pull out the items out of my chest cart and drop them in a adjecent chest.
From that chest i pump out the items with a wooden pipe to the final storage area. Atm i have autarchic gates on my pipes to go off when items are in the chests.
The railcart + tracks and unloaders are located one floor below my storage area.
Now to situate the problem. The autarchic gates work fine, but are way too slow, especially when a buckload of cobble is in the systems. So i thought i would replace them with peat-fired engines (or any other kind of engine that isn't redstone) and a normal gate. The engines work fine cause they retrieve larger stacks out of the chests but they seem to connect to the wooden pipe. When i add gates with the condition items in inventory, the gate checks the chest and the engine.
So as long as there is fuel in the engine, they keep on pumping and that is just what i didn't want to happen
Anybody know if this is working as intented, and if so how i can resolve this... i figured i could try with electric engines from forestry, cause they dont have any items in their inventory, but i need to implement EU generation then, and i haven't been playing with that kind of power in this world yet.
I've got a chest cart collecting all the items i want to have sorted with a item loader, once it is full it will run down a track with several item unloaders all with their specific filters. Those unloaders will pull out the items out of my chest cart and drop them in a adjecent chest.
From that chest i pump out the items with a wooden pipe to the final storage area. Atm i have autarchic gates on my pipes to go off when items are in the chests.
The railcart + tracks and unloaders are located one floor below my storage area.
Now to situate the problem. The autarchic gates work fine, but are way too slow, especially when a buckload of cobble is in the systems. So i thought i would replace them with peat-fired engines (or any other kind of engine that isn't redstone) and a normal gate. The engines work fine cause they retrieve larger stacks out of the chests but they seem to connect to the wooden pipe. When i add gates with the condition items in inventory, the gate checks the chest and the engine.
So as long as there is fuel in the engine, they keep on pumping and that is just what i didn't want to happen

Anybody know if this is working as intented, and if so how i can resolve this... i figured i could try with electric engines from forestry, cause they dont have any items in their inventory, but i need to implement EU generation then, and i haven't been playing with that kind of power in this world yet.