I'm looking for a modder with experience, who can help me create this mod (and/or maybe teach me modding). The reason i want to build this mod is because in my opinion minecraft still lacks a solid mod that is about genes (one that isnt't tedious or without depth). The mod will be a mixture of these elements: -Blocks containing animated textures, with opaque parts and visual feedback -A vat like in thaumcraft horizons, but less buggy and with a different concept -Complex gene system that works for plants and animals alike (if it gets too complex i might drop one of the two) -Worldgen structures with rare fossils and/or pieces of meat that you can extract the rarer genes from -Complex splicing system that involves animals with different models and a lot of abilities -Worldgen of super-rare flowers/crystals which arent mandatory to progress, but give a sense of 'ohhhh shiiiiit' (a bit like the flowers for the hexxit armor in the old hexxit modpack) -(Optionally tierbased) Progress system that makes the mod usable in every stage of the game (early to lategame) -Solid buildup that isn't tedious and/or isn't quirky to deal with. (yes i'm looking at you industrialcraft and forestry) -The feel that you are a real (crazy) researcher/scientist and not an 'I-need-that-resource-so-I-wiII-need-that bee/tree/plant/cow'-researcher The mod will be based on inspiration from these mods (but more solid): -Thaumcraft horizons -Mad science -Forestry (bees) -Fossils and archeology -Witchery (love how solid this mod is in both automation, progression and intuition) -[insert forgotten genemods here] I know this is a lot to ask for, but i am willing to put a lot of work in it and maybe even setup a donation system if that should get you convinced. I have experience in programming C, but not much in java. I hope someone reads this and shares the same opinion as me, so we can maybe work together sometime in the future. Im always in for a talk on teamspeak/discord and don't be afraid to ask/request EDIT: I'm probably going to teach myself to mod anyway, but i still really would like someone to team up with for programming and brainstorm about this.