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DireChyymeras
Guest
hi, i recently finished my first modpack which focuses on exploration and aesthetic design with a steampunk/industrial theme. Now i'm looking for beta testers, logo art, and builders for recurrent complex.
the code is "Dire" on the FTB launcher.
current modslist
what i need:
i need people to test the pack, identify bugs and mods to remove/add. any help would be much appreciated.
notes: all structure spawns with recurrent complex and other mods have been cranked up in this version to make structures more easy to find and thus identify bugs and issues in the structures.
-Dire
the code is "Dire" on the FTB launcher.
current modslist
ancientwarfare
archimedesshipsplus
Armourers-Workshop
Aroma1997Core
AromaBackup
Artifacts
AsieLib
bdlib
BetterStorage
BigReactors
binnie-mod
BiomesOPlenty
BloodMagic
boilerplate
Carpenter's blocks
ChickenChunks
Chisel2
ChiselTones
CodeChickenCore
CoFHCore
DaVincing
Decocraft
EnderCore
EnderIO
EnderStorage
ExtraTiC
extrautilities
fastcraft
FlansMod
forestry 3
GraveStone
IguanaTinkerTweaks
immersive engineering
magic bees
more materials
mr crayfish
NEI
openblocks
project red base lighting and world
recurrent complex
RTG
rouguelike dungeons
simply jetpacks
steamcraft2
TConstruct
thaumcraft
thaumic tinkerer
thermal expansion
Tinker's mechworks
weapon caseloot
yegamol
Ztones
archimedesshipsplus
Armourers-Workshop
Aroma1997Core
AromaBackup
Artifacts
AsieLib
bdlib
BetterStorage
BigReactors
binnie-mod
BiomesOPlenty
BloodMagic
boilerplate
Carpenter's blocks
ChickenChunks
Chisel2
ChiselTones
CodeChickenCore
CoFHCore
DaVincing
Decocraft
EnderCore
EnderIO
EnderStorage
ExtraTiC
extrautilities
fastcraft
FlansMod
forestry 3
GraveStone
IguanaTinkerTweaks
immersive engineering
magic bees
more materials
mr crayfish
NEI
openblocks
project red base lighting and world
recurrent complex
RTG
rouguelike dungeons
simply jetpacks
steamcraft2
TConstruct
thaumcraft
thaumic tinkerer
thermal expansion
Tinker's mechworks
weapon caseloot
yegamol
Ztones
what i need:
i need people to test the pack, identify bugs and mods to remove/add. any help would be much appreciated.
notes: all structure spawns with recurrent complex and other mods have been cranked up in this version to make structures more easy to find and thus identify bugs and issues in the structures.
-Dire