Hi, long story short, I have a Private Server Modpack for my server, and I was wondering if I could lock servers.dat to prevent people from creating their own servers with my pack and logging into them. The issue is that the client just over-writes servers.dat nomatter what I do, whether it be take away all file permissions or setting it to read-only. Is there a way I can prevent the game from editing the file, whether it be a script to replace it with a new copy on launch, some sort of file permissions, or a mod.