Lilypad of fertility

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Demosthenex

New Member
Jul 29, 2019
772
0
0
Ah, ok. Out of curiosity, what changes have you made? I am intrested.

Our theme is zombie apocalypse. Special Mobs + Zombie Awareness on top of Monster 1.1.2.

To sum up:

* All mobs are attracted to light at 64 meters
* All mobs are attracted to blood dropped by injured players at 64 meters
* Better pathing including not falling in pits and climbing ladders
* Greatly increased variety of mobs. 10 new creepers, miniboss mobs, fishing mobs, jumping mobs, etc
* Zombies break light sources they can reach and trash farmland
* Generous mob slots cleared hourly to keep them coming

No one go caving on our server.
 

ThatOneSlowking

New Member
Jul 29, 2019
3,520
0
0
Our theme is zombie apocalypse. Special Mobs + Zombie Awareness on top of Monster 1.1.2.

To sum up:

* All mobs are attracted to light at 64 meters
* All mobs are attracted to blood dropped by injured players at 64 meters
* Better pathing including not falling in pits and climbing ladders
* Greatly increased variety of mobs. 10 new creepers, miniboss mobs, fishing mobs, jumping mobs, etc
* Zombies break light sources they can reach and trash farmland
* Generous mob slots cleared hourly to keep them coming

No one go caving on our server.
No Infernal Mobs? :p