Ah, ok. Out of curiosity, what changes have you made? I am intrested.
Our theme is zombie apocalypse. Special Mobs + Zombie Awareness on top of Monster 1.1.2.
To sum up:
* All mobs are attracted to light at 64 meters
* All mobs are attracted to blood dropped by injured players at 64 meters
* Better pathing including not falling in pits and climbing ladders
* Greatly increased variety of mobs. 10 new creepers, miniboss mobs, fishing mobs, jumping mobs, etc
* Zombies break light sources they can reach and trash farmland
* Generous mob slots cleared hourly to keep them coming
No one go caving on our server.