Open Lava duplication glitch via CC:T and IC2

tsani

New Member
Jul 29, 2019
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To reproduce:
  1. Fill an IC2 Universal Fluid Cell with lava.
  2. Place the filled fluid cell in inventory slot 1 of a turtle.
  3. Place a BuildCraft tank in front of the turtle.
  4. Right-click on the turtle.
  5. Enter the interactive lua prompt by typing lua followed by the return key.
  6. Type while true do turtle.place() os.sleep(1) end followed by the return key.
Expected behaviour: the fluid cell becomes empty in the turtle's inventory and the contents of the tank goes from empty to 1000mB of lava.

Observed behaviour: the fluid cell remains full in the turtle's inventory, even after being placed. The while loop in the program above will continue to dump lava into the tank until it becomes full.

I did my experiments last night with a BuildCraft tank, so I'm not sure how relevant that is. I haven't tested with just dumping the lava on the ground. I'm not sure which upstream (IC2 or CC:T, or possibly BuildCraft) is best suited for this. Please let me know in case this forum isn't appropriate for this bug report.