Item Transportation

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Edrosty

New Member
Jul 29, 2019
112
0
0
Currently, out of my Rotary Macerator and Induction Furnace, I have wooden pipes with Redstone engines connected to them to pump out the items, but items always get backed up because the machines work quicker than the pump can. My question is, are there any pipes (Not golden pipes) that can suck items out faster, or engines that can do it faster, or something? I hate my items getting backed up when I'm smelting a lot.
 
Currently, out of my Rotary Macerator and Induction Furnace, I have wooden pipes with Redstone engines connected to them to pump out the items, but items always get backed up because the machines work quicker than the pump can. My question is, are there any pipes (Not golden pipes) that can suck items out faster, or engines that can do it faster, or something? I hate my items getting backed up when I'm smelting a lot.

Other engines will make the wooden pipe work faster than the redstone engine. What I usually do is use an electrical engine as I have an EU (IC2) power grid set up and going strong. It pulls out 44 items (or 40.... Somewhere in that general area) a second.

You could also use a RP2 filter to pull out a full stack a second, but you'd then have to move it into tubes (does not connect with pipes) or into a chest (this would be your buffer between your machine and pipe system) which then uses a redstone engined wooden pipe to pull things out (slowly, but if the chest is large enough, without issue).

So, to recap: Use a better engine to power your wooden pipe if you want it directly faster, or a filter (RP2) and a buffer chest if you cannot put a better engine in place. Good luck!
 
In addition, you could have more redstone engines around the wooden pipe too.

I think it is up to three redstone engines chained (front to back) at the max., right? So that'd be up to twelve redstone engines, which is likely fairly fast, and still free, too. But fairly ugly.
 
I think I could try to get something rigged up for some electrical engines. My power supply is set with around 30 hybrid solars and 10 ultimate solars. I do want to move away from solar eventually though, to Steam and Nuclear. I wanna get something set up like Generikb has :3
 
I think I could try to get something rigged up for some electrical engines. My power supply is set with around 30 hybrid solars and 10 ultimate solars. I do want to move away from solar eventually though, to Steam and Nuclear. I wanna get something set up like Generikb has :3

I haven't seen GenerikB's setup (just him getting owned by fire bees, and ender bees, heh heh heh), but it really shouldn't be all that hard to set up a run of glass cable to where you need it to go. Make sure that, every 39 blocks, you put a transformer so it does not lose any EU. I also am not sure if electrical engines are LV, MV, or can accept any packet size of EU like some cross-mod EU-accepting things seem to be able to do.
 
Here's a screenshot of what I have, heavily modified to show everything I have in detail.
Protip: Click to enlarge
This system I have is absolutely amazing. I have EVERYTHING except the Electrolyzer and Centrifuge having their products pumped to that central obsidian Chest.

jZ8VYp0.jpg



Kay, small problem. Even with Electrical Engines, this is happening. Buildup in that second slot : /



W4aIVzX.png
 
Kay, small problem. Even with Electrical Engines, this is happening. Buildup in that second slot

You know, I bet you and I could spend some time trying to crack our heads over this issue, and maybe we'd solve it. Or not. But, seeing as how you have the power grid to support it, I suggest you go with standard electro furnaces, and add overclockers into them so they are as fast (if not faster) than the induction furnace. I have twelve overclockers in each of my two electro furnaces, along with two energy storage upgrades. I currently have three MFSUs outputting into three MV transformers, and each of those outputting into four LV transformers which is enough to keep them powered at that speed for one full stack before getting low on power. You may need more energy storage upgrades to be able to run them for longer than that, or less overclockers if your system is running forever.
 
They build up in the second slot because the engine doesn't pulse fast enough to empty out the first and pulse again before anything fills in the first slot. So every time it pulses, it pulls from the first slot. You're going to continue to have this problem with any engine and any amount of engines, I'd wager. If you place another electrical engine on it, the different stroke cycles might be able to catch both stacks for a while but eventually (due to chunk loading and unloading) the engines will synchronize and you won't have the different stroke cycle to catch both stacks.

You could try hooking your engine(s) up to a redstone energy cell and attaching that energy cell to the pipe. Limit the output of the cell to be able to clear out a stack from each slot and it should do it without delay.
 
Is there any particular reason you're using BC pipes instead of RP2? If the issue is just familiarity, I'd suggest just learning RP2 tubes, since IMO they're better in every way.

They don't eject items if an inventory is full.

They move fast in the pipes.

They only need redstone to power.

You can pull a whole stack per redstone pulse, and you can use a timer to adjust exactly how quickly you want the pulsing to happen.

Also, they're more space efficient, since the filter/transposer you use to pull is inline with the pipe instead of being off to the side.
 
Is there any particular reason you're using BC pipes instead of RP2? If the issue is just familiarity, I'd suggest just learning RP2 tubes, since IMO they're better in every way.

They don't eject items if an inventory is full.

They move fast in the pipes.

They only need redstone to power.

You can pull a whole stack per redstone pulse, and you can use a timer to adjust exactly how quickly you want the pulsing to happen.

Also, they're more space efficient, since the filter/transposer you use to pull is inline with the pipe instead of being off to the side.

The only drawback is that they don't work perfectly with some things that were designed for buildcraft pipes.
 
Yes they're made with bronze, similar to BC pipes.

Transposers don't need any weird things to build, but the more powerful filters need a red doped wafer, which is made with RP2 processes.

Timers, another essential part, aren't super crazy to build either.