Windows .exe Issues with Direwolf20 server

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darsith

New Member
Jul 29, 2019
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Windows Server 2012 - 64 bit
Version 7 Update 51 - 64
Server version is 1.0.14
yes
I have a few logs:
first 5 are crash reports
Forge mod loader logs (3)
Never mind these are too big for pastebin, will see if I can truncate them if these are needed.​
Server log
So I am not sure how to make this not crash all the time. I have long ago learned that just because Java says that something is broken, doesn't mean that the object mentioned is actually at fault. Any insight into this is greatly appreciated.


edit: realized that I never said that I was using the standard Direwolf20 1.6.4 server and client packs. No modifications to either.
 
Last edited:

Wagon153

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Jul 29, 2019
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All I can see is that Morph is causing problems. Are you using MCPC? If so, try to replicate the problem without MCPC. If not, delete all morph files(Deleting the Morph mod itself is optional in this case), then try starting up the server. This may cause all morphs to be lost.
 

darsith

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Jul 29, 2019
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I am unsure what MCPC is. A quick Google search came up with a mod porting service thing for using this on bukkit. If that is what you were referring to then no I am not using it.

Will I have to remove the morph mod from all of the clients that connect also or just from the server is fine?
 

darsith

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Jul 29, 2019
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So I tried the deletion of all the config files for morph and it gave me almost 14 hours of no issues. Going to try removing morph now, but am interested in seeing I can get a fix to this that doesn't involve removing the morph mod.

edit: So I removed the morph file from the server files, was easy enough. However, this had the side effect of wiping my inventory. Probably because I was in a morphed state when the server crashed. However, with this in mind, I cannot remove the morph mod easily as I am unsure if my players are or are not in a morph state.
 
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darsith

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Jul 29, 2019
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small bum to bring this back to the front page for a new set of eyes. Any insight what is appreciated. Was going to try updating morph to beta 0.70, but the server refuses the clients. Using a mod pack server makes it easier to manage players and the mods they need to install.
 

darsith

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Jul 29, 2019
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So I bit the bullet and removed the morph mod, dealt with the angry players, restored items of note.

Now I am getting a save error:
Code:
[WARNING] The save is being accessed from another location, aborting
2014-02-18 18:36:09 [WARNING] The save is being accessed from another location, aborting
2014-02-18 18:36:52 [INFO] Saving...
2014-02-18 18:36:52 [INFO] Saving failed: The save is being accessed from another location, aborting
2014-02-18 18:36:54 [WARNING] The save is being accessed from another location, aborting

This is making the world not save at all and now I have lost approx 45 mins of server build time, setting players back. Also of note is that I am now unable to issue commands other than stop to the server, trying help or even /help gives an error. Same behaviour when issued from in game and from the console.
 

darsith

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Jul 29, 2019
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posted this on the new help page, lets see if I get any more assistance there. I like FTB, have been using them for a while now. First real issue I have had with any of their modpacks/servers. However, the lack of support concerning their mod packs is concerning
 

Tristam Izumi

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Jul 29, 2019
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You need to remember that almost all of us here are volunteers, and much of what we know is just by either working it out for ourselves or by observing common trends that other volunteers have resolved. If it seems like we're not the most helpful, it's likely that we haven't seen this type of thing before and we're not sure how to fix it.
 
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