Is there way to detect recipe conflict?

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artubi

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Jul 29, 2019
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Hi,
I have been using DW20 modpack as base for "my personal modpack". Well, modified it to my liking. Until now, I've been playing in creative mode to try and learn how different mods works. Now, I would like to start playing it normally, in survival, but I'm afraid of possible recipe conflicts. I do have some idea of how Minetweaker works (thanks to wiki and other modpacks scripts) but to my knowledge, MT cannot/ does not have the ability to list recipe conflicts. There are two mods that can help with conflicts, but only biome and potion IDs. You can say: "Well, the best way to find recipe conflicts is playing the game normally" or something along the lines. Which is good point too, its just... I would like to deal with them first, so that I don't have to deal with them later.

Speaking of recipes, is there way or mod that can "fix" IC2 recipes? Some of them aren't showing in NEI. (I know about its wiki, it just would be a tiny bit better if they would show in NEI).
 
Last edited:

rhn

Too Much Free Time
Nov 11, 2013
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Wasnt there something mentioned sometime about a mod that allowed for there to me "recipe conflicts" and you could just play on as normal? Something about choosing the output you wanted or something?
 

artubi

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Jul 29, 2019
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That mod is called "No more recipe conflict". It was in DW20 pack before, however it was removed due to bug that caused removing ore dictionary names for number of MC blocks/items (FTB report).
I had similar issue, it removed wooden planks, sandstone, stone, dirt, sticks and some others from ore dictionary.
 

artubi

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Jul 29, 2019
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@Renton Terrace I actually said that, but because I posted link (linking to modpack issues) and my low post count, you couldn't see that post.

Oddly, it didn't worked properly before on Java 7 (removed some oredict names), but now since I'm using Java 8 it works (doesn't remove oredict names). I guess that is solution too (now since it works) but I would like to do it in same way as modpacks / pack makers do. Without adding "loopholes", just straight fix it.

Another thing is, I don't know whether it work with AE (or generally) autocrafting. It wouldn't be problem if the item would have same oredict name (Yellorium block "blockUranium" as Uranium block), but if not, that is going to be problem (stimmedcow, original mod author does have great video on this).
 

GreenZombie

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Jul 29, 2019
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If there are recipes missing from NEI it's probably INPureCore. In Dw20 it's got config to remove a lot of the usual spam of nearly identical FZ barrels, facades from many mods etc.
 

artubi

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Jul 29, 2019
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@Chris Becke INPureCore doesn't even have config for IC2.

I did looked into IC2 again and have to admit, there isn't that much items that have missing recipes as I thought.

Also, purposely made recipe conflict via MT (chest and crafting table share the same recipe) and found out that NoMoreRecipeConflict works in vanilla crafting table and 2x2 crafting in player inventory. AE2 autocrafting, TE blueprints - nope.
 

artubi

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Jul 29, 2019
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@Chocohead
Using latest version of IC2 Exp 2.2.754

Ingame:
Water mill - no recipe
Wind mill - no recipe
IC2 liquids- no recipe
Fuel rod (Tririum)- no recipe
Fuel rod (Lithium)- no recipe
Plasma launcher- no recipe
Cells - UUmatter, Construction foam, biomass, biogas, electrolyzed water, coolant, hot coolant, pahoehoe lava, distilled water, superheated steam, steam - no recipe for these
Fluid/solid Caning machine - does have recipe however doesn't show recipes for items that can be crafted by using it
Scrap - does have recipe however doesn't show that it can be made in Recycler
Scrap box - does have recipe however doesn't show that it can be used in Mass Fabricator
Crushed silver ore - one of the recipes for Macerator show fire
Iron dust - one of the recipes for Macerator show fire
Stone mug - can be made with stone or item called "Zero" (also no texture)
CF powder - does have recipe however doesn't show it can be used in Fluid/solid caning machine
Ashes - no recipe or use
Crystal memory - ? (with no other tech mod - no recipe, modded DW20 pack - recipe in EnderIO alloy smelter by smelting raw crystal memory)

There are few items that doesn't have recipe that I didn't listed even because they have different method of obtaining them.

Or did you mean missing recipes in wiki?
 

Chocohead

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Jul 29, 2019
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Water mill - no recipe
Wind mill - no recipe
Removed in favour of the kinetic forms. There's a bug on the tracker about electric boats being uncraftable (that ironically I added a few hours ago).
IC2 liquids- no recipe
The liquids are made in different ways, I can explain for each one if you want, most should be on the wiki though.
Fuel rod (Tririum)- no recipe
Fuel rod (Lithium)- no recipe
They never had a recipe
Plasma launcher- no recipe
Still WIP, doesn't have a recipe in any of the release branches
Cells - UUmatter, Construction foam, biomass, biogas, electrolyzed water, coolant, hot coolant, pahoehoe lava, distilled water, superheated steam, steam - no recipe for these
Universal or normal ones? Universal are dynamically generated from the Forge Liquid/Fluid list, normal ones are specifically added. All but one of those that you listed would be covered under IC2 liquids, electorlyzed water cells are made in the electrolyzer with water cells.
Fluid/solid Caning machine - does have recipe however doesn't show recipes for items that can be crafted by using it
No, it never has. After weeks of poking Thunderdark he said it couldn't be done with NEI as it is (or was as it was a while ago). They are all on the wiki because of that.
Scrap - does have recipe however doesn't show that it can be made in Recycler
That's because the recycler only produces one thing, and that is scrap. It was presumed people would either work it out or Google it.
Scrap box - does have recipe however doesn't show that it can be used in Mass Fabricator
Well, that is true. Neither does scrap from what I see though, so again it's based off presumptions people will try it.
Crushed silver ore - one of the recipes for Macerator show fire
That's if you've got no mod adding silver, fire stops NEI crashing with a null item stack.
Iron dust - one of the recipes for Macerator show fire
Now that's... not good. It's a recipe using an invalid item stack, no idea what it could be for iron dust. Do you have any addons?
Stone mug - can be made with stone or item called "Zero" (also no texture)
The stone recipe is the normal one, Zero is an invalid drink caused by people spawning them in or breaking booze barrels.
CF powder - does have recipe however doesn't show it can be used in Fluid/solid caning machine
See solid/fluid canning machine ^^^
Ashes - no recipe or use
Made from burning things in the solid heat generator. Basically the remains of burnt things, completely useless although really should've had a recipe to make fertiliser.
Crystal memory - ? (with no other tech mod - no recipe, modded DW20 pack - recipe in EnderIO alloy smelter by smelting raw crystal memory)
They're made by smelting raw crystal memory in any kind of furnace, they are sometimes picky with the IDs to whether NEI picks this up or not.

There are few items that doesn't have recipe that I didn't listed even because they have different method of obtaining them.
Indeed there is.

Or did you mean missing recipes in wiki?
The wiki has a long list of pages that need either making or re-writing, there's only so much I can get done in a week.
 
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artubi

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Jul 29, 2019
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Water/wind mill - didn't know they were replaced by kinetic variants, generally, I thought that if some block/item is going to be replaced, it will be written in tooltip
Liquids - I assumed there would be recipe like in magma crucible or smeltery
Fuel rods - I feel bad for not looking into IC2 wiki
Plasma launcher - funny thing, it lacks of localized name, and I didn't thought that ic2.plasmalauncher is WIP
Cells - I assumed IC2 would show how to fill them yet completely forgot about Fluid Transposer
No, it never has. After weeks of poking Thunderdark he said it couldn't be done with NEI as it is (or was as it was a while ago). They are all on the wiki because of that.
I legitimately didn't know about this
Scrap/box - fun fact, I didn't know you can make Scrap via Recycler and that Scrap box can be used in Mass Fabricator until month or two ago when someone on FTB reddit posted his "Ultimate way of speeding Mass Fabricator" (scrap/box factory), silly me for not looking into wiki
Crystal memory - you were right, this time it did show more recipes for it

About that fire in Macerator recipe for Iron dust: yes and no. Same result for minimalistic (nei + its dependencies, IC2 2.2.754, Fastcraft 1.21), unmodified DW20 1.6.1 pack (IC2 2.2.746)

Also, I would like to thank you for your response.
 

Chocohead

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Jul 29, 2019
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Water/wind mill - didn't know they were replaced by kinetic variants, generally, I thought that if some block/item is going to be replaced, it will be written in tooltip
Yeah, that would make sense. Right now in terms of being replaced literally only the recipes are commented out in the recipes.ini file, so they are designed to be easy to add back in until a point where the replacements feel right.
Liquids - I assumed there would be recipe like in magma crucible or smeltery
Being IC2 fluids they are a little more complicated than just melting down 1 item, biomass for example is made using biochaff and water in the solid/fluid canning machine and biogas made from biomass in an IC2 fermenter. A bit like Forestry's really.
About that fire in Macerator recipe for Iron dust: yes and no. Same result for minimalistic (nei + its dependencies, IC2 2.2.754, Fastcraft 1.21), unmodified DW20 1.6.1 pack (IC2 2.2.746)
Turns out that should be a refined iron ingot, someone set it to be ore dictionary while forgetting that it's ingotSteel not ingotRefinedIron.
Also, I would like to thank you for your response.
No problem. :)