I have kids.
Young kids.
They enjoy playing minecraft. It is a block building game afterall.
However, I cannot migrate them to survival mode :- They love the bloody zombies wandering around (The Von Doom resource pack was a big hit), so peaceful is out. And are too young to have the co-ords to stop steve falling to his death or starving or burning to death is lava.
So, creative it is. With its palette of stuff (allthough they love NEI now) to create. But, I DO want to give them a game where they can build things without breaking it accidentally. And a lot of mods add items that must be interacted with with left clicks. You can seriously break stuff trying to use portal gun mod too close to the wall you are trying to portal
So, is there any bloody way at all I can give them creative mode, but with a left button that works properly, and I can start as a consequence to show them a game where they can actually mine for resources and build things that work. They're bloody fascinated by the machines I make in Monster but, without tool use in Creative, I can't show them in their own games.
Young kids.
They enjoy playing minecraft. It is a block building game afterall.
However, I cannot migrate them to survival mode :- They love the bloody zombies wandering around (The Von Doom resource pack was a big hit), so peaceful is out. And are too young to have the co-ords to stop steve falling to his death or starving or burning to death is lava.
So, creative it is. With its palette of stuff (allthough they love NEI now) to create. But, I DO want to give them a game where they can build things without breaking it accidentally. And a lot of mods add items that must be interacted with with left clicks. You can seriously break stuff trying to use portal gun mod too close to the wall you are trying to portal
So, is there any bloody way at all I can give them creative mode, but with a left button that works properly, and I can start as a consequence to show them a game where they can actually mine for resources and build things that work. They're bloody fascinated by the machines I make in Monster but, without tool use in Creative, I can't show them in their own games.