I been watching some vids on silent gems and it looks very interesting. My concern is though, is it OP? Just looking for some thought on this from people who may have used it.
I have been trying to find a pattern with how stats are combined and what not. I can't find any rhyme or rhythm with them. An onyx gem says it has a melee damage of 7. Two of them to make a sword shows stats of 10 melee damage, but an attack damage of 11. Doesn't make any sense to me at all.I like Silent's Gems. I dont' have an opinion on OP-ness but I do have some questions.
I read somewhere that you can mix and match the gems and kind of make up for one stat from one gem type by mixing it with another, but when I built the base sword and try to combine it with different gems, I'm seeing the colors change on the sword, but I wasn't seeing any differences in the stats. Dow anyone know how that works?
Is the scaling health mod pretty balanced right out of the box? Or did you have to tweak things. Thinking of adding it in my pack but not sure how dangerous things will be considering i have Blood Moon, Infernal Mobs, and mutated mobs currently in the pack. Those blood Moons are crazy but coolMixing that in with something like scaling health, which keeps those mobs strong enough to actually be worth using good gear for, and combat on my pack right now is a damn pleasure.