Insane Loading time

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Xzayler

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Jul 29, 2019
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First time using the forums and there seems to be something wrong with the Tech Support section. It says that the page I requested does't exist or is private, so please mover my issue to the right place.

I recently downloaded TolkienCraft II and the Dark Trilogy. Both are 1.7.10 modpacks. I haven't been able to play either of them because they take, literally, hours to launch at least.
I have played Crash Landing and Material Energy^3 and Ultimate and other modpacks which need like a minute to launch. Its true my computer isn't good at all, its an old apple laptop with bad specs but I don't think that loading times would increase by so much.
The thing I noticed is that when I launch e.g. Crash Landing, the fan starts going after some time and in the Launcher Log I can see that my computer is indeed doing something. When launching one of the 1.7.10 modpacks the computer seems to not be working at full. The fan is quiet and the computer stays relatively cold. Occasionally the Log writes the usual loading stuff but often it stops for over 10 minutes.
Yesterday I tried to leave my computer and after almost 2 hours it was still launching. Is there something I can do?
 
Well, 1.7.10 increased resource demands across the board. The two packs you mentioned have a lot of advanced mods and interactions and even on good PC's they can take upwards of 10 minutes to completely load. Check available memory you have (both packs are going to need 3GB of available memory, up to 4GB if possible)

There are also JVM arguments you can try, @SatanicSanta has a good one in his signature, you can also try fastcraft and in some cases optifine even works for a few people.
 
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First time using the forums and there seems to be something wrong with the Tech Support section. It says that the page I requested does't exist or is private, so please mover my issue to the right place.

I recently downloaded TolkienCraft II and the Dark Trilogy. Both are 1.7.10 modpacks. I haven't been able to play either of them because they take, literally, hours to launch at least.
I have played Crash Landing and Material Energy^3 and Ultimate and other modpacks which need like a minute to launch. Its true my computer isn't good at all, its an old apple laptop with bad specs but I don't think that loading times would increase by so much.
The thing I noticed is that when I launch e.g. Crash Landing, the fan starts going after some time and in the Launcher Log I can see that my computer is indeed doing something. When launching one of the 1.7.10 modpacks the computer seems to not be working at full. The fan is quiet and the computer stays relatively cold. Occasionally the Log writes the usual loading stuff but often it stops for over 10 minutes.
Yesterday I tried to leave my computer and after almost 2 hours it was still launching. Is there something I can do?
Logs, Computer specs, OS, Java version. We can't help without information.
 
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The Log is just the loading log for launching the modpack, just the mods initialising.
MacBook 2008 version
2GHz Duo Core
2GB RAM (I know <_<) OSX 7.5 (LION)
Java 1.7.0_55
I have around 10GB of free memory on the disk FTB runs on
I also tried launching FTB with different amounts of allocated ram. 1.0 GB, 1.25 GB and 1.5 GB. I don't wanna give it 2 GB because it would just make my game unplayable anyways.

Well, 1.7.10 increased resource demands across the board. The two packs you mentioned have a lot of advanced mods and interactions and even on good PC's they can take upwards of 10 minutes to completely load. Check available memory you have (both packs are going to need 3GB of available memory, up to 4GB if possible)

There are also JVM arguments you can try, @SatanicSanta has a good one in his signature, you can also try fastcraft and in some cases optifine even works for a few people.

Damn, I feared my computer would simply be shit. I'll try out the JVM arguments. The strangest thing is that my computer seems to not even try to load the 1.7.10 modpacks.
I'll let you guys know how it goes. But I fear the only solution for me is to save up enough money for a gaming laptop since I'm not stationary enough for desktops. I was really excited about TolkienCraft's quests and world. LotR fan here.

EDIT: I added the JVM arguments except the LargePages ones because it didn't work. The modpack is launching as I write and it seems to go way better now as my whole system doesn't freeze and I can actually use my browser while the mod pack is launching. And the fan is going as well.
 
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Good to hear, but yeah, memory is a huge factor in most all FTB packs at this point, if this works and it runs for you awesome, but be sure to note that 2GB is the minimum recommended nowadays with 1.7.10.
 
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I went to eat and left the game to load. I came back and it was still loading but everything was quiet -_-
No Errors, nothing, it was just loading, with pauses of 10-15 minutes of inactivity.
I guess its my computer. It did start off promisingly though. Thanks for the help but I guess I just need a better computer which I can't afford :'(
 
I went to eat and left the game to load. I came back and it was still loading but everything was quiet -_-
No Errors, nothing, it was just loading, with pauses of 10-15 minutes of inactivity.
I guess its my computer. It did start off promisingly though. Thanks for the help but I guess I just need a better computer which I can't afford :'(
You could always take an existing mod pack, and trim down the mods to a small mod pack that your computer can deal with. Play it until "bored", then remove those mods, and chose some of the mods you excluded first time round.
So you could go magic first and just include thaumcraft, botania, blood magic, etc. Next time go tech. Just look at the mods and ask yourself, am I really going to play with this mod ever? If so, do i really need it right now when I'm focused on a specific style of gameplay.
 
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Yeah, its pretty much what I try to do but what I end up doing is taking out like 2 mods and keeping everything else :D.
I honestly never completed a mod pack though, mainly because there were things you just couldn't deal with well enough like water and food in Crash Landing: you couldn't automate drinking.
However the problem seems to simply be with these new 1.7.10 packs, that don't want to load. I'll try getting them to launch for the whole day and actually see how much time it takes. It might even be going in a loop :/