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eloquentJane
Guest
This will be a journal of my current playthrough of the Infinity Evolved pack in expert mode. I am relatively proficient with most mods, and can generally create quite good looking designs too.
I'm not starting from the beginning because I only joined the forums after a few weeks of playing this pack. So here's a brief overview of what's happened so far:
My current situation involves a moderate amount of many resources, quite a lot of simple machinery, and a severe iron and copper recession. I'm currently in the process of preparing to construct and move into a new, much larger base.
Plans for the new base (for which I will think of a name later) are as follows:
I'm not starting from the beginning because I only joined the forums after a few weeks of playing this pack. So here's a brief overview of what's happened so far:
- I spawned on a deserted island in what appeared to be the middle of nowhere. Travelling to the East revealed some more isolated pieces of ground amidst an ocean, and then finally a fairly large land mass.
- Near the northernmost point of this land mass (as far as I have explored so far anyway) I found a village. I decided to set up a base nearby.
- I assembled a tiny wooden hut to serve as a shelter. After mining more than I could store within its walls, I expanded downwards, creating a nine-chamber complex just beneath the surface of the world.
- I struggled through the early tiers of machinery, and finally was able to make a steam boiler, fueled by an automatic tree farm. I have also accumulated a reasonably good stockpile of resources, and some quite powerful tools.
- I have also created a basic crop farm with as many different types of plants as I have been able to find. This farm will be expanded and automated when it needs to be. Apple juice from the tree farm is my current food source though, and it doesn't seem likely to run out in the near future.
My current situation involves a moderate amount of many resources, quite a lot of simple machinery, and a severe iron and copper recession. I'm currently in the process of preparing to construct and move into a new, much larger base.
Plans for the new base (for which I will think of a name later) are as follows:
- The base will be an easily-expandable complex both above and below ground. On the surface, it will appear to be several buildings (the final number is not yet decided) spread out across a large area. Below, everything will be connected by a labyrinthine tunnel system, which will join the surface structures together as well as linking to any underground parts of the facility (such as boiler rooms).
- Surface buildings are likely to contain things like the main storage and crafting facilities, most processing facilities, and farms. Sub-surface rooms will be for things like power generation, certain specialized processing (like uranium processing), a nuclear reactor (for plutonium production), and mob farms.
- The tunnel network will be home to a large assortment of pipes and cables, including fluid transport (fluiducts), item transport (itemducts), the inventory system (Ender IO), and various power lines. There will be two layers to the tunnels: the top will be for pipes, maintenance access, and walking; the bottom will include a few larger tunnels for transport by rail.
- The rail network is likely to become an underground link to a lot of places across the entire continent, as there are many places that would be useful to have quick and easy transport to. Teleportation and flight are expensive, and I'm not getting into magic for a while, so rail networks become an excellent option for long-distance transport.
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