Inconvenient mystcraft world

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Syrxen

New Member
Jul 29, 2019
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So i was just messing around with mystcraft trying to get a perfect void world with no instabilities. And then i stumbled onto this world with this cyan-ish fluid. I was wondering what it was and a slime popped up infront of me. Then i realized that i found the liquid that spawns the blue slimes from Tinker's. I thought it was pretty cool, and exited through a star fissure i found there. Soon i found out what a horrible world that was. I spawned in in the overworld where there were 500+ blue slimes...

Mystcraft is such a scary mod...

Edit: It can even get worse. I made a world and i spawned into all decay. Crashed my game several times and i constantly kept dieing... Took hours to get out. I even had to switch to creative =/.
 
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CuriousKey

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Jul 29, 2019
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That's.... Odd. o_O A mystcraft dimension shouldn't be spawning things in the overworld, unless those blue slimes were jumping through the fissure as well.. :p
 

Inaeo

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Jul 29, 2019
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If the star fissure returns you to the over world spawn, that location is permanently chunk loaded. If the slimes jump through the fissure, they land in the loaded chunk and stick around a while. I assume the change of dimensions temporarily loads both sides (much like sending an item through a nether portal loads both sides for a few minutes) allowing more slimes to move into the fissure and reset the counter.

I say build an xp farm off it, or use a MFR grinder and a reactant dynamo farm to power the world. Or you could just build a fence around the fissure to prevent the pileup on the over world side.
 
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Syrxen

New Member
Jul 29, 2019
14
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0
If the star fissure returns you to the over world spawn, that location is permanently chunk loaded. If the slimes jump through the fissure, they land in the loaded chunk and stick around a while. I assume the change of dimensions temporarily loads both sides (much like sending an item through a nether portal loads both sides for a few minutes) allowing more slimes to move into the fissure and reset the counter.

I say build an xp farm off it, or use a MFR grinder and a reactant dynamo farm to power the world. Or you could just build a fence around the fissure to prevent the pileup on the over world side.
Hmm seems like a great idea! I didn't even think of using it in that way yet.