Steam engines do not require entering the nether to make either. I'm not sure where you got that idea from. In fact, it's about the same price either way, since the hobbyist steam engine more than a single gold ingot in nuggets (11 nuggets all told).Hobbyist Steam Engines can be run much like the Steam Engine can and do not require entering the Nether to make. They're slower, but their fuel efficiency is second to probably only the Boiler itself. It CAN be used in the initial setup stage, and there will always be something that will run on 2 MJ/t.
Assuming there's something you only want 2 MJ/t going into, yes, this is a valid point. However, I'm not going to sweat the cost of a single engine.My point about the Boiler is that a Hobbyist Steam Engine will only grow more useful over time (surpassing the TE Steam Engine) where a TE Steam Engine remains the same and unable to compete with your eventual Magmatic Engines and/or Boilers.
Steam requires nether materials.
Ahh, I was referring to steam power as a whole.That was in response to this statement:
The Steam Engine will produce 2 MJ early game, and 2 MJ late game. The Hobbyist produces 1.6 early game, and 2 late game.Yes, to get use out of it, you have to have the Hobbyist Engine running continuously while you do your processing in short bursts. The continuous running is not a problem with the incredible fuel efficiency it has, though. Of course they can't run the machines quite as well out of the gate. That's why I said this: "Steam Engines are better to get you by in the meantime." But Hobbyist Engines bump up from 1.6 to 2.0 once you set up a Boiler, and their fuel efficiency gets even better. When using a Boiler to provide central power and using pipes or Liquiducts to spread that power around, you can power many individual machines with a perpetual 2 MJ/t each just by maintaining the Boiler. A TE Steam Engine is never capable of doing that.
The Steam Engine doesn't use gold at all. It uses copper, a piston, and a cute little thing which is two redstone and a piece of silver. Considering how many stacks of silver I end up with in my first mining session, that's not a major concern.My point was not that the Hobbyist Steam Engine is superior. It was that they aren't an invalid choice for starting off, that they have more longevity than a TE Steam Engine, and that they are worth investing in, all in response to your brushing them aside.
Though come to think of it, it's hard to argue that ~2.5 Gold Ingots, 1 Iron Ingot, and 1 Redstone is much more expensive than 11 Copper Ingots, 1 Gold Ingot, and 2 Redstone; the two 1.6 MJ/t engines in tandem are bound to outpace the single 2 MJ/t engine, and they'll still get much more fuel efficiency to boot. Honestly I didn't think much of the Hobbyist Steam Engines myself before this, but your discussion spurred me into investigating them further, and I have to say, I've become fairly impressed with them.
What code are you using for your Tree Felling turtle? I would be interested in taking a look at it.
Label your turtle. For this example I am going to label my turtle as Paul. Type "label set Paul". Don't use the quotes. This will save it's programs and it's fuel level if you break it.http://www.computercraft.info/forums2/index.php?/topic/3408-141-full-automatic-tree-farmer-v10/
This one right here. It works wonders. Especially when you add the suggested edits to the code by its maker so that it bonemeals the saplings it encounters before harvesting. The one thing i would like to do with this is have it work with rednet so i don't have to redownload the code every single time it borks out and stuff. the way it was coded doesn't allow for you to keep the disc drive placed otherwise it won't know where the chests are and go in a totally random direction.
on the steam engine debate - All railcraft steam engines have the same steam to power ratio - 5 steam 1 MJ. It doesn't matter if you're using hobbyist, commercial or industrial. The only thing that would make you want to disassemble your hobbyist engine is centralizing all your power by putting 18 industrial engines directly on a boiler and just running conduit everywhere you need it.
hobbyist provides 1.6 MJ/tick at moderate fuel efficiency early game and 2 MJ/tick at high fuel efficiency late game.
TE steam provides 2 MJ/tick at low fuel efficiency early game and 2 MJ/tick at low fuel efficiency late game.
As for the definition of low fuel efficiency, from a cold stop (so maximum fuel usage for railcraft steam) - a TE Steam engine will consume 16 coal in the time it takes a railcraft one to consume 3. I am still running the experiment for total MJ produced per engine from 16 coal in a 1LP boiler, hobbyist steam, and TE steam.