I'm either incredibly lucky or something

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Nanakisan

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Jul 29, 2019
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thus why i'm already liking factorization...a lot. I love automation. I'll be combining factorization with turtles if i can. I love having a army doing my bidding. mweheeehehehe
 

gusgillis1

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Jul 29, 2019
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Holy crap, love this seed, I cant believe how much w00d those huge trees give you, I got about 7 and 1/3 stacks of wood just from 1. I love my life now :)
 

ShneekeyTheLost

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Dec 8, 2012
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Hobbyist Steam Engines can be run much like the Steam Engine can and do not require entering the Nether to make. They're slower, but their fuel efficiency is second to probably only the Boiler itself. It CAN be used in the initial setup stage, and there will always be something that will run on 2 MJ/t.
Steam engines do not require entering the nether to make either. I'm not sure where you got that idea from. In fact, it's about the same price either way, since the hobbyist steam engine more than a single gold ingot in nuggets (11 nuggets all told).
My point about the Boiler is that a Hobbyist Steam Engine will only grow more useful over time (surpassing the TE Steam Engine) where a TE Steam Engine remains the same and unable to compete with your eventual Magmatic Engines and/or Boilers.
Assuming there's something you only want 2 MJ/t going into, yes, this is a valid point. However, I'm not going to sweat the cost of a single engine.
 

ShneekeyTheLost

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That was in response to this statement:
Ahh, I was referring to steam power as a whole.

Hobbyist Engine doesn't produce 2 MJ/t unless it is running on steam, so a Steam Engine from TE out-produces it. In fact, it produces exactly enough to get a Pulverizer and a Powered Furnace running. Hobbyist doesn't.
 

SilvasRuin

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Jul 29, 2019
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Yes, to get use out of it, you have to have the Hobbyist Engine running continuously while you do your processing in short bursts. The continuous running is not a problem with the incredible fuel efficiency it has, though. Of course they can't run the machines quite as well out of the gate. That's why I said this: "Steam Engines are better to get you by in the meantime." But Hobbyist Engines bump up from 1.6 to 2.0 once you set up a Boiler, and their fuel efficiency gets even better. When using a Boiler to provide central power and using pipes or Liquiducts to spread that power around, you can power many individual machines with a perpetual 2 MJ/t each just by maintaining the Boiler. A TE Steam Engine is never capable of doing that.

My point was not that the Hobbyist Steam Engine is superior. It was that they aren't an invalid choice for starting off, that they have more longevity than a TE Steam Engine, and that they are worth investing in, all in response to your brushing them aside.

Though come to think of it, it's hard to argue that ~2.5 Gold Ingots, 1 Iron Ingot, and 1 Redstone is much more expensive than 11 Copper Ingots, 1 Gold Ingot, and 2 Redstone; the two 1.6 MJ/t engines in tandem are bound to outpace the single 2 MJ/t engine, and they'll still get much more fuel efficiency to boot. Honestly I didn't think much of the Hobbyist Steam Engines myself before this, but your discussion spurred me into investigating them further, and I have to say, I've become fairly impressed with them.
 

ShneekeyTheLost

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Yes, to get use out of it, you have to have the Hobbyist Engine running continuously while you do your processing in short bursts. The continuous running is not a problem with the incredible fuel efficiency it has, though. Of course they can't run the machines quite as well out of the gate. That's why I said this: "Steam Engines are better to get you by in the meantime." But Hobbyist Engines bump up from 1.6 to 2.0 once you set up a Boiler, and their fuel efficiency gets even better. When using a Boiler to provide central power and using pipes or Liquiducts to spread that power around, you can power many individual machines with a perpetual 2 MJ/t each just by maintaining the Boiler. A TE Steam Engine is never capable of doing that.
The Steam Engine will produce 2 MJ early game, and 2 MJ late game. The Hobbyist produces 1.6 early game, and 2 late game.

Therefore, the steam engine produces just as much energy late game as the hobbyist does, with the added advantage of higher early-game production.

By the time you have a boiler going, you won't be needing hobbyist engines, you'll be wanting Commercial and Industrial. I've never wanted one, at any rate.

My point was not that the Hobbyist Steam Engine is superior. It was that they aren't an invalid choice for starting off, that they have more longevity than a TE Steam Engine, and that they are worth investing in, all in response to your brushing them aside.

Though come to think of it, it's hard to argue that ~2.5 Gold Ingots, 1 Iron Ingot, and 1 Redstone is much more expensive than 11 Copper Ingots, 1 Gold Ingot, and 2 Redstone; the two 1.6 MJ/t engines in tandem are bound to outpace the single 2 MJ/t engine, and they'll still get much more fuel efficiency to boot. Honestly I didn't think much of the Hobbyist Steam Engines myself before this, but your discussion spurred me into investigating them further, and I have to say, I've become fairly impressed with them.
The Steam Engine doesn't use gold at all. It uses copper, a piston, and a cute little thing which is two redstone and a piece of silver. Considering how many stacks of silver I end up with in my first mining session, that's not a major concern.

You can build two steam engines as easily as two hobbyist engines. Now you've got a setup which will handle your advanced ore processing facility, complete with the induction smelter and another pulverizer with attached igneous extruder for the sand, and will be a compact and independent setup you will be able to use until end-game.

Both of them will need an AA to keep filled with water, Which will need a piece of gold in the machine frame.
 

SilvasRuin

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Jul 29, 2019
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Oh, right, a silver coil, not a gold one. I forgot the engines use a different coil. But as I value Gold much less than Copper personally (and less than Silver even), I'm going to have to stand by my opinion that the Hobbyist Engines are cheaper, and you can spread a single Aqueous Accumulator and the fuel much farther with them than you could TE Steam Engines. They're really cheap, the way I see it, especially with Gold being easily renewable, and I never seem to have much problem finding Gold Ore. Copper isn't so fortunate, and it is in far more demand across the various mods. If you value Gold so much more highly, that's you, but you're not going to be able to convince me it's anywhere near expensive.

And to bring up a point Greyed made in the Power Room thread, the biggest and best boiler with the strongest engines feeding directly into one's power Redstone Energy network is far from needed. You're not likely to ever need bigger engines than a Hobbyist Engine for Forestry and Railcraft purposes, nor are you likely to need all of the energy a maximum power output Boiler achieves. You might think there's no reason not to overkill as much as possible, but I happen to think it'd be nice to have more leftover materials to use on other projects than my power network so long as I still meet my needs.
 

huldu

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Jul 29, 2019
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You don't need any rubber for TE so that's a good thing. But yes, you need more gold for TE constructions. Only thing I really miss in 1.4.6 is the drill and crops from IC2. In the start diamonds can be quite annoying to find, you can get lucky and fine one within 10 minutes of digging down... or you can spend 4+ hours not finding any. After that I generally hit a copper roadblock. Since I'm usually digging around y11 there is plenty of tin but not so much copper. Once you get everything up and running, concerns about materials and what not are long gone.
 

Nanakisan

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Jul 29, 2019
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Tiny progress update. Currently using 4 TE Steam engines to power my quarry and my lovely pulverizers and powered furnace. My tree felling turtle is supplying me with enough free wood to convert to charcoal that i went ahead and build a coke/blast furnace foundry with two rock crushers operating. Already have like 6 stacks of coal coke. weeee pulverizing my ores and stuff is fun. Soon very very soon i will stop my power trip and get serious on building my house and main factory. Also i see someone likes the seed. I'm glad i could be of service!

Also due to my own good fortune at enchanting my diamond pickaxe fortune III unbreaking IV Efficiency II and i already have like 2-3 stacks of dias. no i don't xray. I simply picked away at what my mining turtle found and then explored some caves. So i'm pretty much loaded on dias. I won't have to worry later about using IC2 to make em from coal. However that doesn't mean my factory won't be using it. I am going to need it for making the gravi suit.

Anyway pics of my current progress. Please ignore the shiny dia chests. they are not important. just filled with all my pulverized ores.
http://imgur.com/a/4b9Q9#0

heres pics of my skele grinder i made to. sooo much free bonemeal to feed my tree felling turtle. its insanity.
http://imgur.com/a/JljMl#0
 

Codex

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Jul 29, 2019
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What code are you using for your Tree Felling turtle? I would be interested in taking a look at it.
 

Nanakisan

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Jul 29, 2019
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What code are you using for your Tree Felling turtle? I would be interested in taking a look at it.

http://www.computercraft.info/forums2/index.php?/topic/3408-141-full-automatic-tree-farmer-v10/
This one right here. It works wonders. Especially when you add the suggested edits to the code by its maker so that it bonemeals the saplings it encounters before harvesting. The one thing i would like to do with this is have it work with rednet so i don't have to redownload the code every single time it borks out and stuff. the way it was coded doesn't allow for you to keep the disc drive placed otherwise it won't know where the chests are and go in a totally random direction.
 

Codex

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Jul 29, 2019
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Mmkay, I started a world with this seed to see how it goes, I'll post some screenshots. I built near the initial massive group of rubber trees, over that little incline.
 

Nanakisan

New Member
Jul 29, 2019
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good luck. If i was you. i'd get out away from the swamp unless you want to be hugging slimes all day.
 

Sara Dr In te House

New Member
Jul 29, 2019
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http://www.computercraft.info/forums2/index.php?/topic/3408-141-full-automatic-tree-farmer-v10/
This one right here. It works wonders. Especially when you add the suggested edits to the code by its maker so that it bonemeals the saplings it encounters before harvesting. The one thing i would like to do with this is have it work with rednet so i don't have to redownload the code every single time it borks out and stuff. the way it was coded doesn't allow for you to keep the disc drive placed otherwise it won't know where the chests are and go in a totally random direction.
Label your turtle. For this example I am going to label my turtle as Paul. Type "label set Paul". Don't use the quotes. This will save it's programs and it's fuel level if you break it.
 

Vovk

New Member
Jul 29, 2019
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on the steam engine debate - All railcraft steam engines have the same steam to power ratio - 5 steam 1 MJ. It doesn't matter if you're using hobbyist, commercial or industrial. The only thing that would make you want to disassemble your hobbyist engine is centralizing all your power by putting 18 industrial engines directly on a boiler and just running conduit everywhere you need it.

hobbyist provides 1.6 MJ/tick at moderate fuel efficiency early game and 2 MJ/tick at high fuel efficiency late game.
TE steam provides 2 MJ/tick at low fuel efficiency early game and 2 MJ/tick at low fuel efficiency late game.

As for the definition of low fuel efficiency, from a cold stop (so maximum fuel usage for railcraft steam) - a TE Steam engine will consume 16 coal in the time it takes a railcraft one to consume 3. I am still running the experiment for total MJ produced per engine from 16 coal in a 1LP boiler, hobbyist steam, and TE steam.
 

Nanakisan

New Member
Jul 29, 2019
252
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on the steam engine debate - All railcraft steam engines have the same steam to power ratio - 5 steam 1 MJ. It doesn't matter if you're using hobbyist, commercial or industrial. The only thing that would make you want to disassemble your hobbyist engine is centralizing all your power by putting 18 industrial engines directly on a boiler and just running conduit everywhere you need it.

hobbyist provides 1.6 MJ/tick at moderate fuel efficiency early game and 2 MJ/tick at high fuel efficiency late game.
TE steam provides 2 MJ/tick at low fuel efficiency early game and 2 MJ/tick at low fuel efficiency late game.

As for the definition of low fuel efficiency, from a cold stop (so maximum fuel usage for railcraft steam) - a TE Steam engine will consume 16 coal in the time it takes a railcraft one to consume 3. I am still running the experiment for total MJ produced per engine from 16 coal in a 1LP boiler, hobbyist steam, and TE steam.

So far having the infinite bonemeal source that i do. my supply of charcoal is virtually infinite. As i can just keep hacking down birch trees with the turtle and such. I am going to recode this little number so that it refuels itself automatically. it will then be to the letter automatic! However i am going to try and get away from the engines. Don't get me wrong. I love seeing the things push and pull. but for powering something as mundane as a quarry and my TE machines. I would rather create a few Redstone Enegy Storages and fill em up. Best part is. I can recharge them using engines actually. So when my machines are sitting idle i can have a few redstone engines slowly recharging them for me. Now with the release of RP2 coming out....i'm going to be in heaven. If its not the micro blocks i'm in love with most its the Redstone IC's and those sexy sexy tubes.
 

Vovk

New Member
Jul 29, 2019
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mmm teh sexeh tubes!

don't forget the awe inspiring 32 MJ/tick bluelectric engines.