I'm Done with magic, Climbing for the Tech tree

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Lichen

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I've spent alot of time learning and mastering the four main magic based mod, to the point where it took me only 2 hour to reach the eldritch dimesion. And i feel nothing anymore. and now i'm looking forward to experience the industrial mod. I'm talking about Nuclear Reactor, Jetpack, Spacecraft And Modern Stuff.

Aside from a chit-chat, I'm asking this forum for an advice on popular technological modpack, somewhere where i can stay away from magic for awhile. so... any reccomendation guys?
 
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Pyure

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Aug 14, 2013
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I've spent alot of time learning and mastering the four main magic based mod, to the point where it took me only 2 hour to reach the eldritch dimesion. And i feel nothing anymore. and now i'm looking forward to experience the industrial mod. I'm talking about Nuclear Reactor, Jetpack, Spacecraft And Modern Stuff.

Aside from a chit-chat, I'm asking this forum for an advice on popular technological modpack, somewhere where i can stay away from magic for awhile. so... any reccomendation guys?
Do you already have a short list of mods you love/hate?

Once people start discussing tech, polarizing mods such as GregTech and RotaryCraft inevitably get discussed. And you either love or hate these mods.
 

GamerwithnoGame

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I think @Pyure has hit it on the head here - the two mentioned Industrial mods have some of the deepest and most immersive tech trees, so one of those would always be a recommendation - IF you can deal with them! I would also throw Mekanism in there as an honourable mention, because its reactor mechanics and multi-step chemical processes are probably the next best.

You're not in 1.10 I'm assuming; IC2 has got some interesting changes there; though there still seems to be some busy work for the sake of it, there are also deeper mechanics with the reactors and such than there used to be.

Also: out of curiosity, what are you defining as the 4 main magic-based mods? Thaumcraft 4, of course; and then I assume... Botania, and Blood Magic? If I'm correct about those, what is the fourth?
 
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Lichen

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@GamerwithnoGame Ah yeah I forgot to mention the name of the magic mod, and you're guessed that right, but that's not important.

Heres what i can say, I love difficulty, as much as being challenged to understand how this and that works, and how to exploit it.

I've heard that IC2 as the most popular industrial tree, but i've also heard of others like buildcraft and gregtech. Never heard of rotarycraft tho
 
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asb3pe

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Jul 29, 2019
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If you want tech, there's no better mod than GregTech. Probably 100+ different ores to mine and multiple ways to process them all, with an entirely unique and realistic oregen to keep exploration a constant part of the game. I could probably write a book here, but let's keep it short and sweet. The developer of GregTech, "Gregorius T", left version 5 of his mod (GT5) in an unfinished state when he moved on to begin working on GT6. However, other folks such as "Blood Asp" took the unfinished GT5 (with Greg's permission of course) and turned it into what is known as "GregTech version 5 unofficial" (GT5u). Jason McRay has created the modpack "InfiTech 2" which incorporates GT5u in all its glory, complete with the end game goal of making a Fusion Reactor and filling the Ultimate Battery to its capacity of 9,223,372,036,854,775,807 EU (9 quintillion EU). Suffice it to say, without doing the math... good luck with that. haha

tl;dr IN MY OPINION... GregTech is by far the best tech mod, and InfiTech2 is by far the best tech modpack. AINEC, and it's not even close!!

Edit: There is indeed some magic in the pack, Thaumcraft being the main one, but it's fitted in nicely and appropriately with the tech stuff. The magic is sort of like a help to the tech side, it cannot overpower it since all recipes in the pack are inter-related.
 
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Lichen

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@Pyure There is a few mod i really hate such is Hats (for being creepy af) and Chisel (i can get over that doe, since almost all modpack uses chisel
 
L

Lichen

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@asb3pe But can it get to 18 quintillion EU? Heh heh

I'll try look for infitech2 then, Thanks!
 

Pyure

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Aug 14, 2013
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Heres what i can say, I love difficulty, as much as being challenged to understand how this and that works, and how to exploit it.
This is good to know.

I've heard that IC2 as the most popular industrial tree, but i've also heard of others like buildcraft and gregtech. Never heard of rotarycraft tho
It used to be. Its no longer all that popular since it hasn't really been keeping "with the times" as it were.

If you want tech, there's no better mod than GregTech. Probably 100+ different ores to mine and multiple ways to process them all, along with an entirely unique and realistic oregen. I could probably write a book here, but let's keep it short and sweet. The developer of GregTech, "Gregorius T", left version 5 of his mod (GT5) in an unfinished state when he moved on to begin working on GT6. However, other folks such as "Blood Asp" took the unfinished GT5 (with Greg's permission of course) and turned it into what is known as "GregTech version 5 unofficial" (GT5u). Jason McRay has created the modpack "InfiTech 2" which incorporates GT5u in all its glory, complete with the end game goal of making a Fusion Reactor and filling the Ultimate Battery to its capacity of 9,223,372,036,854,775,807 EU (9 quintillion EU). Suffice it to say, without doing the math... good luck with that. haha

tl;dr IN MY OPINION... GregTech is by far the best tech mod, and InfiTech2 is by far the best tech modpack. AINEC, and it's not even close!!

Edit: There is indeed some magic in the pack, Thaumcraft being the main one, but it's fitted in nicely and appropriately with the tech stuff. The magic is sort of like a help to the tech side, it cannot overpower it since all recipes in the pack are inter-related.
GT is definitely an excellent mod. I dunno that I'd suggest this particular pack though since it does have a considerable magic element. (The magical element isn't necessary, but its hard to go through the pack without it)

@Pyure There is a few mod i really hate such is Hats (for being creepy af) and Chisel (i can get over that doe, since almost all modpack uses chisel
I totally agree regarding Hats. Chisel, however, I like because its the only thing that makes my bases tolerably easy on the eye.
 
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Lichen

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Absolutely, massively integrated.
got too hyped out by cactus guy over there... do you know of any gregtech modpack that doesnt have a single taint of magic in it?

Read a ton of mention of gregtech acting like steve jobs in sanguine scentiem
 
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Lichen

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A Large collection of bound pigmen walked by someone in a full set of shining steel armour. Huge machines that processed the lava were emblazoned by the brands of industrialization: Thermal Explansion, Buildcraft, Greg Tech, and many other labels dotted trough the base of operations. So much for a festival - it seemed that the conglomeration, the gorverning body that oversaw all of the villages in the land, saw it fir to turn a civilization into a circus

Sanguine Scentiem, book of the Architech.

I'm not sure if these lore want to be a serious fanfiction or an ironic humor, i actually enjoyed reading this
 

Pyure

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I do but each has its quirks.

For instance, Industrial Gigant is an interesting pack. Its actually created by Blood Asp who maintains the Unofficial fork of GregTech 5. It features nothing but Tech mods, but has a Ferret Business appeal to it whereby you're accumulating stuff for trade.

That said: its quirky because there's (almost) no ore-gen. You have to buy your metals and ores and whatnot.

On the other hand, at least it lets you put all your massive resource accumulation to some sort of use.

Oh, and its not available on the FTB Launcher or Curse. You'd need to download it from his link and drop it into MultiMC which is more of a headache than some people can sustain.
 
L

Lichen

Guest
I do but each has its quirks.

For instance, Industrial Gigant is an interesting pack. Its actually created by Blood Asp who maintains the Unofficial fork of GregTech 5. It features nothing but Tech mods, but has a Ferret Business appeal to it whereby you're accumulating stuff for trade.

That said: its quirky because there's (almost) no ore-gen. You have to buy your metals and ores and whatnot.

On the other hand, at least it lets you put all your massive resource accumulation to some sort of use.

Oh, and its not available on the FTB Launcher or Curse. You'd need to download it from his link and drop it into MultiMC which is more of a headache than some people can sustain.

That should be interesting, I'll check it out
 

Nedrith

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Jul 29, 2019
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Just as a though on thaumcraft in infitech2. You can play the entirety of infitech2 without touching thaumcraft. It does help out as some things are made easier with thaumcraft with the large number of transumtations that were added by gregtech to thaumcraft. However I've only used thaumcraft for a few things in infitech2 and none of the things I would of said were really ground breaking that made a large amount of difference.

Reason I love infitech2 is that it takes a ton of time to get to the end-game. You won't just be playing for 4 hours and be invincible with a powerful quarry and high end resources. It can take weeks of actual playtime to get to the end game. It's also a modpack where you really want to automate stuff after the beginning.

So with that said IMO infitech2 is the best gregtech modpack because the modpack creator has also taken the time to adjust the recipes of mods like enderio to make it fit into the theme of gregtech. HQM quest rewards also help out with resources and give you a sense of direction. It also has galacticraft which is nice for a change.
 

ShneekeyTheLost

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Actually, if you're wanting a tech pack which has a lot of challenge and depth to it that doesn't have magic, there's a TerraFirmaCraft pack with a conversion for Immersive Engineering which might be up your alley.

Simply surviving to get to the technological age is going to be quite the challenge. You won't be able to wake up in day two with a couple stacks of iron and redstone to get yourself started. TFC is an amazing total-conversion pack with an enormous amount of depth involved in simply surviving. Once you get to the tech, however, it is so rewarding. Iron production and refining isn't going to be nearly as simple as it is in things like IC2 or GT, you've actually got to handle your forge properly, which is a strictly manual process that cannot be automated. Too cool, and you cannot bend the metal. Too hot, you lose your metal. You have to, literally, strike while the iron is hot.

Oh dear, I just thought of something. If someone would patch in a conversion between TFC and GT... what a punishing pack it would make. Hundreds of game-hours to get anywhere. At the least, you would never be out of things to do.
 

malicious_bloke

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Immersive engineering has some cool toys in it. Then you realise that the multiblocks can't be overclocked or anything and it loses a bit of the shine.

As mentioned above, Rotarycraft is a thing. Include Reactorcraft with it and it's basically all you need :)
 

RavynousHunter

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Jul 29, 2019
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Immersive engineering has some cool toys in it. Then you realise that the multiblocks can't be overclocked or anything and it loses a bit of the shine.

As mentioned above, Rotarycraft is a thing. Include Reactorcraft with it and it's basically all you need :)

I say tack on ElectriCraft, too. Those batteries are life-savers.