If I had to clone minecraft...

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Iluvalar

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Jul 29, 2019
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I would make it 3x3 time larger with tools that most work in AOE like the TiCo hammer.

But above all, I'd make the terrain generator able to parse wikipedia articles. In such a way I'd constantly encounter new trees, flowers, plants, fruits, rocks, animals, minerals, weapons, monsters, structures and geological formations I never knew about when I wrote the code.
 

pc_assassin

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Jul 29, 2019
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I'm not much of a coder, but I'm not too sure that is even possible. The wikipedia thing I mean.

Yah I was just thinking about that to cause you would need to set bots to scoure Wikipedia for anything that's natually part of the world (geology wise (i think thats the word)) and then have your code turn that information into code then have the code grab a picture and turn it into a texture then have that texture added to the code. After that you would need to have the code automatically add itself to the game so that it can be run. All the while not crashing your game.

Now im not a coder by any means so that's what I "assume" would be what happens

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Wagon153

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Jul 29, 2019
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That would be the equivalent to an antivirus scanning your MC world as you played it, wouldn't it? As far as adding the code for the world gen.
 
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pc_assassin

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That would be the equivalent to an antivirus scanning your MC world as you played it, wouldn't it? As far as adding the code for the world gen.

Hmmm I don't know. :confused:

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Iluvalar

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Here an exemple :

With a bit of text analysis, we can fetch enough information to depict most trees.
[...]
Acer saccharum is a deciduous tree normally reaching heights of 25–35 m (82–115 ft) tall,[4][5] and exceptionally up to 45 m (148 ft).[6] A 10-year-old tree is typically about 5 m (16 ft) tall.

The leaves are deciduous, up to 20 cm (7.9 in) long and equally wide,[4]with five palmate lobes. [...]

Of course I'd have to code the 3d renderer accordingly and I'd have to set default for missing informations, but with a bit of hack you can make a game with ever species of trees that exists on earth.

[...]
Basil grows between 30–130 centimeters (12–51 in) tall, with opposite, light green, silky leaves 3–11 centimeters (1.2–4.3 in) long and 1–6 centimeters (0.39–2.36 in) broad. The flowers are small, white in color and arranged in a terminal spike.
[...]
Here again I pick a random plant and there is enough information to make a sprite of it.