Solved IC2 Rendering Incorrectly

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Pyro4816

New Member
Jul 29, 2019
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So I see I am not the only one having this issue: http://forum.feed-the-beast.com/threads/ic2-blocks-textures-turning-up-after-relog.27467/
'
Basically I have a lot of IC2 machines that fail to render properly client side when the server restarts. They are working right server side in that if I wrench them the way they are intended to face, they will pop up. Also they appear correctly after restarts, but after a period of time (30 minutes to 2 hours) they begin glitching again.

The thread I mentioned above speaks of multiverse being an issue, but I'm not sure what the deal is. We are also experiencing issues regarding mystcraft, wondering if there is a common link there. Any help would be appreciated. We can remove MystCraft, but it would cause some problems for us.

Tick Threading is also not an option for us, it would be more trouble than its worth for fixing a simple texture issue.
 
AlphaChest 1.16.0 - kroimon
Enabled​
AncientGates 1.5.7 - peewi96
​
AntiCaps 1.3 - Guyag
Enabled​
Autorank 'Beta 2.4.2' - Idrrp, Armarr, Staartvin
Enabled​
BanManager 2.31 - Unknown Author
Enabled​
Commandspy 2.9.1 - korikisulda
Enabled​
DrugMeUp 0.6.5 - Giinger, hammale
Enabled​
EasyRules 2.0 - fatmarley
Enabled​
Enjin Minecraft Plugin 2.4.4-tekkit - www.Enjin.com
Enabled​
Essentials 2.9.6 - Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits, md_5, Iaccidentally
Enabled​
EssentialsChat 2.9.6 - Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits, md_5, Okamosy, Iaccidentally
Enabled​
EssentialsSpawn 2.9.6 - Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits
Enabled​
GAListener 0.9 - swifteh
Enabled​
GlobalMarket 1.2.2 - Unknown Author
Enabled​
InformMe 1B - Unknown Author
Enabled​
BukkitCompat R22A - PhonicUK
Enabled​
MoreBows 2.3.2 - KiwiLetsPlay
Enabled​
OpenInv 2.0.6 - lishid
Enabled​
PermissionsEx 1.19.5 - t3hk0d3
Enabled​
Prism 1.6-MC1.4-Compat - viveleroi
Enabled​
PvPTimer 1.0c - lemon42
Enabled​
Questioner 0.6 - Shade,ElgarL
Enabled​
RandomLocation 4.20 - Unknown Author
Enabled​
SecureChests 0.7.2 - HAklowner
Enabled​
SignShop 2.6.0 - Wargamer2010 and Devinish
Enabled​
SimpleRegionMarket 3.3.0 - Ienze, theZorro266
Enabled​
TekkitCustomizer 1.6 - Unknown Author
Enabled​
Towny 0.82.1.0 - Shade, Modified by FuzzeWuzze. Forked by ElgarL
Enabled​
TownyChat 0.32 - ElgarL, Shade, phrstbrn
Enabled​
Vault 1.2.24-b304 - cereal, Sleaker, mung3r
Enabled​
Votifier 1.9 - blakeman8192, Kramer
Enabled​
WorldEdit 5.5.1 - Unknown Author
Enabled​
WorldGuard "756-d6939b7" - Unknown Author
 
Ok rather long list. But only thing I can really suggest is go threw them one by one. I would suggest removing ones your players do not use first (and one at a time). Considering have you tested this on a local system with your MCPC plus version and your plugins. It would be easier and safer for your server to do it that way as noone has to deal with start stopping.
 
The thing is, we haven't changed anything plugin wise before the issue occurred, or since it started.
 
Issue has been resolved, towny detected corruption and somehow merged dimension 5 and 9 giving them the same UID. Worlds have been removed with no further issue.
 
Just a friendly reminder Pyro you might want to change the status of this thread from problem to solved. It helps people find solutions easier.
 
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