I wrote most of the code for a mod and ran gradlew build. It worked exactly as expected and I was able to use the .jar
I altered some functionality of items and added textures, it all works when run from inside eclipse.
I run gradlew build again for the new version and it still creates the .jar but when I try to play it still has the old functionality and no textures. Even doing a new forge instance in a new directory with the only the new .jar, it still uses the original functionality.
How is this possible? Where should I be looking to try and trouble shoot this? (the original .jar was taken out of the /build/libs folder and put in a /releases folder before running gradlew build)
If you need any other information let me know.
Edit: probably important, this is for 1.7.10
I altered some functionality of items and added textures, it all works when run from inside eclipse.
I run gradlew build again for the new version and it still creates the .jar but when I try to play it still has the old functionality and no textures. Even doing a new forge instance in a new directory with the only the new .jar, it still uses the original functionality.
How is this possible? Where should I be looking to try and trouble shoot this? (the original .jar was taken out of the /build/libs folder and put in a /releases folder before running gradlew build)
If you need any other information let me know.
Edit: probably important, this is for 1.7.10
Last edited: