As Bomb Bloke said, if you don't enjoy resource gathering then why not play in creative? You still have to find out a few things for yourself. EE would kill almost any type of farm. I would just have to make one ultra efficient farm stuff the materials into transmutation table and get EMC to buy everything else.Sure I could disable EE but many of the newer players might unintentionally ruin there experience through using EE. I like creating huge varieties of different farms adding my own unique touch to them and making them look nice. EE would kill that. I enjoyed creating steve cart tree farms just because it isn't creative doesn't stop it from being fun. I must mention that I simply don't understand those how don't enjoy resource gathering. It limits you, gives you something to work towards. Its just simply a huge aspect of the game that add a lot of fun and creativity.[DOUBLEPOST=1369581703][/DOUBLEPOST]
So instead of going directly to creative mob you want it to be build one massive farm then hit essentially creative mode.
That's mostly because people tend to use creative mode as a hyperbole. "You're not playing it on the same level of difficulty as me? Might as well play creative." Survival with mods is just an extended version of creative mode if you wanna use hyperboles. "You can get infinite resources and fly around? Might as well play creative." There are differences. Creative you have no reason to build anything even if you can. Survival you must do certain things to attain certain things. This is where most people find their drive. Not all do and that is obvious by those who do play creative.
So instead of going directly to creative mob you want it to be build one massive farm then hit essentially creative mode.