(Apologies if this is a duplicate, a cursory search didn't show me another thread about this issue)
Every time I've updated my mod pack to the latest version (using the Mindcrack pack), all of my aura nodes from Thaumcraft have been wiped out. Most recently, when I updated to v7, I made sure to copy my old Thaumcraft.cfg into the config directory before loading my world. Since I had the issue during a previous update, I have aura_nodes set to true, and regen_key set to "NOT_DEFAULT". Even doing this, after loading up the world, no aura nodes were present and my wand wouldn't charge. I had to change regen_key again to get it to fix itself.
This doesn't make any sense to me - if the regen key is the same and the world save is the same, how does an update manage to wipe out all the nodes? Is there something else I can do to preserve them during updates? I can investigate further and write up formal bug reports for the FTB launcher and/or Thaumcraft (not sure which one is the cause) if this isn't a known issue.
Every time I've updated my mod pack to the latest version (using the Mindcrack pack), all of my aura nodes from Thaumcraft have been wiped out. Most recently, when I updated to v7, I made sure to copy my old Thaumcraft.cfg into the config directory before loading my world. Since I had the issue during a previous update, I have aura_nodes set to true, and regen_key set to "NOT_DEFAULT". Even doing this, after loading up the world, no aura nodes were present and my wand wouldn't charge. I had to change regen_key again to get it to fix itself.
This doesn't make any sense to me - if the regen key is the same and the world save is the same, how does an update manage to wipe out all the nodes? Is there something else I can do to preserve them during updates? I can investigate further and write up formal bug reports for the FTB launcher and/or Thaumcraft (not sure which one is the cause) if this isn't a known issue.