How to remove Mods?

  • Tech Support section is for getting help with FTB related problems. If there's a repeatable issue that can be labeled as a bug, then please use the issue tracker for the pack or the app at GitHub issue trackers - If there's no repository for a pack that means that the pack is old and/or will not be updated. Bugs for older packs will not be fixed, unless they are critical.
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
T

Terminator

Guest
Title How to remove Mods?

Launcher Type FTB Launcher

Modpack Direwolf20

Modpack version 1.7.10

Have you modified the pack? Yes

Link to log file

Details of the issue Its not as simple as going into the modpack, editing it, and then disabling it apparently , turns out Forge Mod Loader still looks for it, and wont load the game further.
Trying to remove magic mods from direwolf20 modpack
I'm sure someone here is experienced with this stuff

Edit: did further testing, and its seems that it only won't load further if I try to remove mods such as Forestry and thaumcraft (I also removed the side mod of bibliocraft)
 
Last edited:

mc.crab

Well-Known Member
Feb 2, 2013
1,397
116
89
There might be some mods that require forestry or thaumcraft. After you have removed them and the game stops loading, check the log it should tell which mod requires either forestry or thaumcraft.
 

jikuja

legacy FTB Launcher developer
Launcher Developer
Global Moderator
Dec 17, 2013
1,134
111
99
fml-client-latest.log and in same cases crashlog will tell which mod is missing and which mod is requesting removed mod. If not you need to check stacktrace and remove the mod which is trying to load class from removed mod