Hello! I'm making a pack
(I know, a shock right?)
(I know, a shock right?)
This is going to be a very hard pack, designed to kill you. And it will kill you. And while I have a lot of ideas on what to implemented, I'm reaching out to you for more!
So;
- What makes you frustrated? What makes you rage quit? What makes you walk away but come back asking for more?
- Now I am not talking about about stupid "You need a nether star to make a crafting table" changes. Talking about balanced game play changes that makes minecraft hard. What makes you cautious in game?
Example: (Updated to reflect ideas posted already posted)
- No villages, No mineshafts, No strongholds.
- No Vanilla tools.
- You can not create Nether Portals
- Mobs increase in difficulty the further from spawn you get.
- No vanilla Farming.
- All blocks take longer to mine.
- Furnaces return nuggets.
- Can only craft smelteries with slime soil (Netherwart, Soul Sand & Gravel)
- Crop sticks require seed oil
- IC2 crops are required.
- Passive regen is off.
- No flight
- Explosions are much bigger
- Gravity effects blocks without supports
- Infernal and special mobs start to spawn outside of 2k and 3k from spawn
- Nether portals are world gen outside of 2.5K
- End portals are world gen outside of 3.6K
- TNT mining is a very viable option (Required for specific ores)
- Explosions are much bigger
A list of some of the mods. I've probably forgotten a few.
- RotaryCraft
- ReactorCraft
- ElectriCraft
- ChromatiCraft
- Expanded Redstone
- GeoStrata
- Void Monster
- Useful TNT
- Forestry
- Railcraft
- Nuclear Craft
- Factorization
- Binnies' Mods
- Agricraft
- Cooking for Blockheads
- Arcadian Octo Duck
- Architecture Craft
- Blood Magic
- Botany
- Compressed Cobblestone
- Foundry
- Gany's End & Nether
- Growthcraft Community Edition
- Hardcore Darkness
- Hardcore Torches
- Iguana Tweaks
- Iron Chest
- NoMoreNerdPoles
- OpenComputers
- Poor Ores
- Storage Drawers
- Thaumcraft
- Utility Mobs
- Werkbench
- XP Blocker
- Ztones
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