How to install Galacticraft on FTB Monster

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

QQGodlike

New Member
Jul 29, 2019
8
0
0
Hi guys, I have some issues when I try to install this mod on my server. I don't know how to do it actually, can you give me some help please ? I'm using the latest version of Galacticraft by the way.
Thanks!

Add irebornz on Skype if you wanna help me !
 
Last edited:

Qazplm601

Lord of the Tumbleweeds
Sep 21, 2013
2,754
3,282
308
Where else?
could you give me the crashlogs? this is likely a ID conflict.
(in the console, upload logs to pastebin option then put the URL here)
 

QQGodlike

New Member
Jul 29, 2019
8
0
0
I started the server but it didn't work. Is that what you call crashlog ?
 

Attachments

  • crash-2014-06-23_01.13.15-server.txt
    24.8 KB · Views: 90

Scott DTA

New Member
Jul 29, 2019
187
0
0
You will need to change the ID for the breathable air block. Should be in the galacticcraft core config.

I believe you will actually need to change about 5 or 6 ids by the time you are done.
 

Qazplm601

Lord of the Tumbleweeds
Sep 21, 2013
2,754
3,282
308
Where else?
have you got the mod working on your client?[DOUBLEPOST=1403480602][/DOUBLEPOST]
You will need to change the ID for the breathable air block. Should be in the galacticcraft core config.

I believe you will actually need to change about 5 or 6 ids by the time you are done.
yes, but if has it working on his client he can just copy the configs.
 

QQGodlike

New Member
Jul 29, 2019
8
0
0
Well, this is the config :

# Configuration file

####################
# achievements
####################

achievements {
I:idAchievBase=1784
}


####################
# block
####################

block {
I:idBlockAirCollector=3357
I:idBlockAirCompressor=3356
I:idBlockAirDistributor=3355
I:idBlockAirLockFrame=3373
I:idBlockAirLockSeal=3374
I:idBlockAirPipe=3368
I:idBlockCargoLoader=3362
I:idBlockCopperWire=3972
I:idBlockCoreBreatheableAir=3350
I:idBlockCrudeOilStill=3377
I:idBlockDecorationBlock=3372
I:idBlockDummy=3378
I:idBlockEnclosedWire=3379
I:idBlockFallenMeteor=3371
I:idBlockFuel=3385
I:idBlockFuelLoader=3359
I:idBlockGlowstoneTorch=3384
I:idBlockLandingPad=3351
I:idBlockLandingPadFull=3352
I:idBlockMachineB=3363
I:idBlockMachineB2=3364
I:idBlockOxygenDetector=3361
I:idBlockOxygenSealer=3360
I:idBlockParachest=3382
I:idBlockRefinery=3358
I:idBlockRocketBench=3370
I:idBlockSapling2=3369
I:idBlockSolarPanel=3383

# Even though this will be generated, it can use block IDs greater than 256
I:idBlockSpaceStationBase=3380

# Even though this will be generated, it can use block IDs greater than 256
I:idBlockTieredTreasureChest=3381
I:idBlockUnlitTorch=3353
I:idBlockUnlitTorchLit=3354
}


####################
# dimensions
####################

dimensions {
# IDs to load at startup, and keep loaded until server stops. Can be added via /gckeeploaded
I:"Static Loaded Dimensions" <
>
I:idDimensionOverworldOrbit=-27

# Static Space Station ID
I:idDimensionOverworldOrbitStatic=-26
}


####################
# entities
####################

entities {
I:idEntityAlienVillager=166
I:idEntityAntiGravityArrow=160
I:idEntityAstroOrb=164
I:idEntityBuggy=162
I:idEntityEvolvedCreeper=156
I:idEntityEvolvedSkeleton=158
I:idEntityEvolvedSkeletonBoss=170
I:idEntityEvolvedSpider=155
I:idEntityEvolvedZombie=157
I:idEntityFlag=163
I:idEntityLander=168
I:idEntityLanderChest=169
I:idEntityMeteor=161
I:idEntityMeteorChunk=179
I:idEntityOxygenBubble=167
I:idEntityParaChest=165
I:idEntitySpaceship=159
}


####################
# general
####################

general {
# Enable this if the standard canister recipe causes a conflict.
B:"Alternate recipe for canisters"=false

# If set to true, Oxygen Collectors will not consume leaf blocks.
B:"Disable Oxygen Collector Leaf Decay"=false

# If set to true on a server, players will be completely unable to create space stations.
B:"Disable Space Station creation"=false

# Spaceships will not explode on contact if set to true
B:"Disable Spaceship Explosion"=false

# If you have FPS problems, setting this to true will help if spaceship particles are in your sights
B:"Disable Spaceship Particles"=false

# Change this is you wish to balance the mod (if you have more powerful weapon mods)
D:"Dungeon Boss Health Modifier"=1.0

# If this is enabled, aluminum ore will generate on the overworld.
B:"Enable Aluminum Ore Gen"=true

# If this is enabled, copper ore will generate on the overworld.
B:"Enable Copper Ore Gen"=true

# If this is enabled, debug messages will appear in the console. This is useful for finding bugs in the mod.
B:"Enable Debug Messages"=false

# If this is enabled, areas sealed by Oxygen Sealers will run a seal check when the player breaks or places a block (or on block updates). This should be enabled for a 100% accurate sealed status is accurate, but can be disabled on servers for performance reasons.
B:"Enable Sealed edge checks"=true

# (Experimental) If this is enabled, Oxygen Sealers seal checks will run in a separate thread - faster but there may be some artifacts.
B:"Enable Sealer Multithreading"=false

# If this is enabled, silicon ore will generate on the overworld.
B:"Enable Silicon Ore Gen"=true

# If this is enabled, tin ore will generate on the overworld.
B:"Enable Tin Ore Gen"=true

# List IDs from other mods that the Sensor Glasses should recognize as solid blocks. Format is ID:METADATA
S:"External Detectable IDs" <
16:0
56:0
14:0
15:0
21:0
73:0
74:0
>

# List IDs of non-opaque blocks from other mods (for example, special types of glass) that the Oxygen Sealer should recognize as solid seals. Format is ID:METADATA
S:"External Sealable IDs" <
102:0
>

# By default, you will respawn on galacticraft dimensions if you die. If you set this to true, you will respawn back on earth.
B:"Force Overworld Spawn"=false

# If true, this will move the Oxygen Indicator to the bottom. You can combine this with "Minimap Left"
B:"Minimap Bottom"=false

# If true, this will move the Oxygen Indicator to the left side. You can combine this with "Minimap Bottom"
B:"Minimap Left"=false

# Setting this to false will revert night skies back to default minecraft star count
B:"More Stars"=true

# Increasing this will increase amount of oil that will generate in each chunk.
D:"Oil Generation Factor"=1.8

# List of non-galacticraft dimension IDs to generate oil in
I:"Oil gen in external dimensions" <
0
>

# By default, Galacticraft will override capes with the mod's donor cape. Set to false to disable.
B:"Override Capes"=true

# If Mekanism is installed, solar panels will work (default 2x) more effective on space stations.
D:"Space Station Solar Energy Multiplier"=2.0

# While true, space stations require you to invite other players using /ssinvite <playername>
B:"Space Stations Require Permission"=true

# Lower/Raise this value to change time between suffocation damage ticks
I:"Suffocation Cooldown"=100

# Change this value to modify the damage taken per suffocation tick
I:"Suffocation Damage"=2

# If you prefer to move the Galaxy map with your mouse, set to false
B:"WASD Map Movement"=true
}


####################
# gui
####################

gui {
I:idGuiAddSchematic=138
I:idGuiBuggyCraftingBench=131
I:idGuiExtendedInventory=145
I:idGuiGalaxyMap=132
I:idGuiKnowledgeBook=140
I:idGuiRocketCraftingBench=130
I:idGuiSpaceshipInventory=133
}


####################
# item
####################

item {
I:idArmorOxygenMask=9859
I:idArmorSensorGlasses=9860
I:idArmorSteelBoots=9893
I:idArmorSteelChestplate=9891
I:idArmorSteelHelmet=9890
I:idArmorSteelLeggings=9892
I:idItemAirVent=9862
I:idItemBasic=9894
I:idItemBattery=13970
I:idItemBuggyMaterial=9884
I:idItemBuggyPlacer=9871
I:idItemCanister=9861
I:idItemCanvas=9875
I:idItemFan=9864
I:idItemFlagPlacer=9873
I:idItemFlagPole=9872
I:idItemGravityBow=9865
I:idItemHeavyOxygenTank=9858
I:idItemHeavyPlate=9867
I:idItemInfiniteBattery=13971
I:idItemKey=9883
I:idItemKnowledgeBook=9881
I:idItemLightOxygenTank=9856
I:idItemMedOxygenTank=9857
I:idItemMeteorChunk=9895
I:idItemOilCanister=9878
I:idItemOilExtractor=9877
I:idItemOxygenConcentrator=9863
I:idItemOxygenGear=9874
I:idItemParachute=9876
I:idItemRocketEngine=9866
I:idItemRocketFins=9869
I:idItemRocketFuelCanister=9879
I:idItemRocketNoseCone=9868
I:idItemSchematic=9882
I:idItemSensorLens=9870
I:idItemSpaceship=9855
I:idItemStandardWrench=9896
I:idToolSteelAxe=9889
I:idToolSteelHoe=9888
I:idToolSteelPickaxe=9886
I:idToolSteelSpade=9887
I:idToolSteelSword=9885
}


####################
# schematic
####################

schematic {
I:idSchematicAddSchematic=2147483647
I:idSchematicMoonBuggy=1
I:idSchematicRocketT1=0
}

What should I change ? :c

Not yet.
 

Qazplm601

Lord of the Tumbleweeds
Sep 21, 2013
2,754
3,282
308
Where else?
How can I access to the core config of galacticraft ?

Not yet.
add the mods to your client. it will crash.
go into your main MC directory and find the IDConflicts.txt.
enter your config folder.
find the galacticraft folder.
open the "core" config.
find the items that are in the IDconflicts.txt in the galacticraft configs.
change their ID's to those suggested in the IDconflicts.txt.
(if you cannot find all the ids, check the moon and mars configs)
 

Scott DTA

New Member
Jul 29, 2019
187
0
0
If you don't have it working yet on your client. Disable all 3 parts of galaticraft and load up a world. Then go into the nei options and get a data dump for all id's. This will list all the id's in use and show you which are free to use.
 

QQGodlike

New Member
Jul 29, 2019
8
0
0
Let's do "add the mods to your client. it will crash.
go into your main MC directory and find the IDConflicts.txt.
enter your config folder.
find the galacticraft folder.
open the "core" config.
find the items that are in the IDconflicts.txt in the galacticraft configs.
change their ID's to those suggested in the IDconflicts.txt.
(if you cannot find all the ids, check the moon and mars configs)"

This is what I got at the first step http://puu.sh/9FQeJ/d5be879299.png[DOUBLEPOST=1403481474][/DOUBLEPOST]And this is what I got in the IDConflicts.txt http://puu.sh/9FQqG/b6d2fef90c.png

Do I have to change the 33xx ? What can put instead ?
 

Qazplm601

Lord of the Tumbleweeds
Sep 21, 2013
2,754
3,282
308
Where else?
Let's do "add the mods to your client. it will crash.
go into your main MC directory and find the IDConflicts.txt.
enter your config folder.
find the galacticraft folder.
open the "core" config.
find the items that are in the IDconflicts.txt in the galacticraft configs.
change their ID's to those suggested in the IDconflicts.txt.
(if you cannot find all the ids, check the moon and mars configs)"

This is what I got at the first step http://puu.sh/9FQeJ/d5be879299.png[DOUBLEPOST=1403481474][/DOUBLEPOST]And this is what I got in the IDConflicts.txt http://puu.sh/9FQqG/b6d2fef90c.png

Do I have to change the 33xx ? What can put instead ?
yes, change the 33xx's to the suggested range's numbers.
 

QQGodlike

New Member
Jul 29, 2019
8
0
0
Ok, the client works, I created a world and it worked. Now, I have to set the same ID in the server files I guess ?