How to automate crafting with reusable item? (unleashed)

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Aralox

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Jul 29, 2019
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Hi guys, this is basically what I want to do:http://www.reddit.co..._crafting_with/

I want to create an automatic way of converting 1 cobblestone into 32 cobblestone nooks, to put in the recycler. This involves 5 recipes.

Things I have tried:

The auto-workbench does not accept the handsaw;

the worktable does not get the recipe correct (produces another handsaw instead);

the logistics crafting table treats different durabilities of the handsaw as different items so needs a new handsaw every time;

the crafty turtle consumes the handsaw in the process

The thread above suggests using the Xycraft mod's Fabricator to do this, but unfortunately Unleashed does not have that.


I have not tried Applied Energistics autocrafting - can anyone confirm that it works for this?


I'd really appreciate any ideas on how to achieve auto-crafting with a reusable item!

PS: duplicated here: http://www.minecraftforum.net/topic...th-reusable-item-ftb-unleashed/#entry27691936
 
BuildCraft has an interesting alternative in the Advanced Crafting Table and Thermal Expansion has one in the Cyclic Assembler.
 
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The GregTech or MFR autocrafters might do it.

You can do it with just buildcraft and logistics pipes. (not as a standard craft mind- think outside the box a little)

Supply/Crafting pipe to keep cobblestone in the crafting bench, and rig something to detect the saw. (wear a saw down to 1 use left- golden/diamond gates can detect that), and signal for a new one to be crafted, which is then dropped in the table.​
 
AE, TE cyclic assembler (or any crafting bench like interface) and an ME interface, make a fuzzy storage bus slap it on the ME interface and the interface interacting with the assembler make the fuzzy bus ignore damage value
 
Thanks so much for the replies!
Both the buildcraft cyclic assembler and advanced crafting table work! :D
The cyclic assembler is very much faster and takes less energy.

Other things I tried, for posterity:
A logistics MK2 crafting pipe, but could not see any difference with the MK1 (and couldnt find any info online outlining the differences).
A logistics satellite pipe, but could not figure out how to use it :P

@Celestialphoenix Thanks for the suggestion, it wasn't exactly what I was asking for but is actually a very useful idea - by using that techinique my system would be completely autonomous, i.e. does not require me to periodically top up the supply of handsaws.

@Algester That sounds like a promising techinique - However since the buildcraft cyclic assembler works fine for me, I will leave AE for a later date.

Once again, thank you for the suggestions. I spent too many hours trying to figure this out!

<3