How does one release liquids?

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Baaleos

New Member
Jul 29, 2019
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As soon as I suck a liquid up using a Golden Transport pipe or pump it into a Tank from OpenBlocks/OpenTanks - how do I go about releasing that liquid back into the world.

Eg: Take lava from resevoir A, and then spill it out into the world in hole B.

I was looking to create an underwater temple and use pumps and water pipes to setup a flooding temple trap to drown interlopers.

However it seems that everything I have tried results in liquids getting stuck in pipes or tanks.

I ended up having to make the ceiling into a force field and turn it off when I want a flood, and on when I want it to stop.

Still not quite what I was after.
Any ideas?
 

SolManX

New Member
Jul 29, 2019
987
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If I understand you correctly, you should have a look at buildcraft's flood gate?
 

SolManX

New Member
Jul 29, 2019
987
-1
1
Not sure, I'm afraid. I know it's good for lava, water. I assume buildcraft oil should work, but haven't used that before.

I think you should do some testing on the range though - that caught me out before.
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
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Tartarus.. I mean at work. Same thing really.
Floodgate should work with fluids that have a "block" form (stuff that can be placed with a bucket such as water/lava/oil).
If you have Rotarycraft, the fluid spiller does the same.
Chances are the Redpower clones also have their equivalent of the grate and pump.
Potentially MFFS or AE spatial pylons could 'teleport' water into an area.
 
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DeathOfTime

New Member
Jul 29, 2019
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A dispenser with a bucket of liquid in it? Ever time the dispenser is toggled with a redstone signal it will either fill the bucket or empty the bucket.

I haven't seen anything that might work exactly as you want. Sounds like a plain old redstone setup might work though. Hook up the trigger to the redstone. It activates some kinda piston setup that lets the liquid enter the chamber.

Tried to find a tutorial for it on youtube. can't think of the proper search term though.