How does one effectively use Opis.

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l3lackCalamity

New Member
Jul 29, 2019
48
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I have no idea how to make this tool help me. I'm constantly getting "server overloaded" messages but Opis claims I have a tick time of only 8. What exactly am I looking for and what do I do to improve performance. What do healthy timings look like? What should tile entity timings be around?
 

dwappo

New Member
Jul 29, 2019
328
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Have you looked at the actual internet connection? I was getting horrendous lag (because my MC server was on another computer) and realized that my router wasn't configured properly. A few bits of tinkering and *boom* no more lag.
 

Wagon153

New Member
Jul 29, 2019
3,148
-3
1
Server overloaded messages are, 9 times out of 10, caused by a overloaded processor. So to fix that, you need a more powerful processor. Either that or just ignore the messages.

As for timings, anything over 600 as far as tile entities and entities goes is bad. Server ticking should be no higher then 50 milliseconds(equivalent to 20 TPS). It is preferable for the milliseconds to be as low as possible.