Operating System, bit type: Ubuntu 13.10 64bit
Java version/update, bit type: Java 7 64bit
Anti-malware software: ClamAV
Location you're downloading from: FTB Launcher
Launcher version: 1.2.9
Completed the troubleshooting guide (y/n): n : not really an problem, more a query
Console log, pastebin.com link: not posted as the server is running
I have a dedicated Ubuntu box for running Minecraft servers, it has a 2.8Ghz dual core i5 processor and 8Gb DDR3 (can't remember the speed) RAM.
I was running a Tekkit server and a FTB Unleashed server simultaneously both with startup scripts like this "java -Xms512M -Xmx4G -XXermSize=128 -Jar server.jar nogui" (where server.jar is the appropriate name). This worked fine.
Recently Tekkit has fallen out of favour so I decided to close it down and run a Horizons server with the same startup script config.
This is where my issue lies, the Horizons server starts up with a GUI despite nogui being specified and then proceeds to eat up 60 - 70% of the CPU. This is without any users connecting, I am currently the only player whitelisted and I haven't connected yet. RAM usage is lower than my Uneashed server when it's empty but then that has a pretty large world with a couple of chunk loaders.
The High CPU usage stops me running the Unleashed server along side the Horizons one.
Any ideas what might be going on and what I can do to fix it?
Java version/update, bit type: Java 7 64bit
Anti-malware software: ClamAV
Location you're downloading from: FTB Launcher
Launcher version: 1.2.9
Completed the troubleshooting guide (y/n): n : not really an problem, more a query
Console log, pastebin.com link: not posted as the server is running
I have a dedicated Ubuntu box for running Minecraft servers, it has a 2.8Ghz dual core i5 processor and 8Gb DDR3 (can't remember the speed) RAM.
I was running a Tekkit server and a FTB Unleashed server simultaneously both with startup scripts like this "java -Xms512M -Xmx4G -XXermSize=128 -Jar server.jar nogui" (where server.jar is the appropriate name). This worked fine.
Recently Tekkit has fallen out of favour so I decided to close it down and run a Horizons server with the same startup script config.
This is where my issue lies, the Horizons server starts up with a GUI despite nogui being specified and then proceeds to eat up 60 - 70% of the CPU. This is without any users connecting, I am currently the only player whitelisted and I haven't connected yet. RAM usage is lower than my Uneashed server when it's empty but then that has a pretty large world with a couple of chunk loaders.
The High CPU usage stops me running the Unleashed server along side the Horizons one.
Any ideas what might be going on and what I can do to fix it?