Highlight related mods.....or Tech Tree

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DeathOfTime

New Member
Jul 29, 2019
823
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Tried disabling some mods today in the monster pack and hit a wall I usually hit...having to figure out which mods a related to which...tried looking it up and still not sure....Not asking for help though...just giving a suggestion....

Highlight mods in the pack that are related with color grades or messages that denote dependencies.....when editing the mod pack....

Example......
HammerTime.jar
ThorCore.jar
Zans.jar
Zeus.jar

where:
ThorCore.jar would be highlighted in red when you click on any mod directly related to it...since it is needed for the rest to run....HammerTime.jar and Zues.jar would be highlighted in green when any three of the mods were clicked on to show that they are directly related...and Zans.jar wouldn't be effected at all since it has no relation to the rest.......

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Or a tech tree like layout that shows how the mods are related and disabling one at the top of the tree would automatically disable the rest that are further down the tree.

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I am liking the second idea better and better....anyways it sounds like a lot of work....so If you ever need a change of pace, or are bored, you can can implement it...one of these years......No worries though if you don't......
 

Jinbobo

New Member
Jul 29, 2019
596
0
0
I want the hammer time mod, where can i get it
Kappa.png