Is there any way to dump high range item ids that stretch beyond 4096. I'm pulling my hair out here in trying to make sure no items are overwriting one another, which has proven to be next to impossible. Another issue I've run into stems from some nonsensical behavior from forge its self. Forge has seen fit to assign items in a high range (EX: 27727) their own ID, one that differs from the items config ID.
This means that I cannot search in game for already used IDs that actually match. Is there any way to turn this feature off, or to modify it in some way. Why is forge designed in such a way that two items can share the same ID. Instead of getting a magic map, I'm getting dark steel pants.. As there are thousands upon thousands of items to sift through, I doubt I'll ever figure this out.
This means that I cannot search in game for already used IDs that actually match. Is there any way to turn this feature off, or to modify it in some way. Why is forge designed in such a way that two items can share the same ID. Instead of getting a magic map, I'm getting dark steel pants.. As there are thousands upon thousands of items to sift through, I doubt I'll ever figure this out.