Here's a headscratcher for you

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malicious_bloke

Over-Achiever
Jul 28, 2013
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I have a Magma Crucible and Fluid Transposer setup in my autocrafting system.

The interface is connected to a buffer chest, which outputs into itemducts, which in turn output into the machines via pneumatic servos which filter stuff to be smelted into the crucible and the things to be filled into the transposer.

This works just fine, I basically have redstone, ender pearls and glowstone dust whitelisted on the crucible.

The only fly in the ointment is this:

If I hypothetically wanted to make blaze powder through these machines (unnecessary since I have a blaze farm but hey), i'd need to route glowstone into the transposer instead of the crucible. Making an exception for one recipe...is that impossible to wire up with only one set of machines?
 

PiggyWhiskey

New Member
Jul 29, 2019
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When I do my Crucible/Transposer automation, I put the interface between the 2 machines and pipe the liquid behind into the Transposer (saves a servo) this may work as it will try push into both machines at the same time (allowing the glowstone correctly I hope)
Try this.

Otherwise you may need a separate set for that 1 recipe.

But as you have a blaze farm. A recipe on a pulverizer would work. :)
 

MacAisling

Popular Member
Apr 25, 2013
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Kearneysville, West Virginia
I like to go with a separate set for each liquid. I can then use basic export busses to keep the crucibles full & ready to go & put the interfaces directly on the transposers. This is especially useful with liquid ender as I have a cyclic assembler on the other side of the crucible to make enderium blend & feed it into an induction smelter ready & waiting with the pyrotheum.
 

TheCupcakeisaLie

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Jul 29, 2019
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I bet you could do a whitelist system with gates and pipe wire if I sees blaze powder it could activate a state cell with activates a pipe wire which makes the other gate accept blaze powder down with the pipe wire signal on conditional and of course you could use 2 turtles ontop the machines to do this aswell.
Tl:dr make another set of crucibles/transposers.


Sent from my iPhone using Tapatalk
 

PiggyWhiskey

New Member
Jul 29, 2019
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I like to go with a separate set for each liquid. I can then use basic export busses to keep the crucibles full & ready to go & put the interfaces directly on the transposers. This is especially useful with liquid ender as I have a cyclic assembler on the other side of the crucible to make enderium blend & feed it into an induction smelter ready & waiting with the pyrotheum.

If a player is mid game without excessive resources (ender pearls/redstone etc) this would be a massive drain.
It would keep the transposer and crucible full of ender pearls as well as 16 waiting in the crucible.
If you only have a few dozen this will limit keeping a stockpile for standard crafting recipes (elevator/chunk loaders etc)
 

PiggyWhiskey

New Member
Jul 29, 2019
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That is why I don't set up auto-crafting until I have the resources coming in.
While that is good advice.
I like setting up on demand auto-crafting. Storing all resources in AE to use (and count/brag about) from a reasonably early time of play
 

malicious_bloke

Over-Achiever
Jul 28, 2013
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Oh I set up an ME network long before I'm ready (as in *I have tons of quartz*) to build a MAC and get autocrafting.

Controller, Drive and a few storage cells once I get fed up of sifting stuff manually into chests.

The actual reasoning behind trying to condense my autocrafting into as few machines as possible is more wallspace than resources. I can have separate transposers for each fluid type but it takes up less space round the edge of the machineroom to just engineer the one.

It becomes an issue when you have machines from over a dozen mods wired up ^_^
 

MacAisling

Popular Member
Apr 25, 2013
1,084
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Kearneysville, West Virginia
My early game priorities run something like this:
1. TiCo smeltery (ore doubling & hammer)
2. hunt endermen (enderthermic pump)
3. ME storage/find stronghold, End
4. enderquarry / Finish any TE basics I didn't need along the way / auto ore processing / enderman farm
5. MAC/auto-crafting.

Sometimes when I start a new map I use NEI to cheat & carry my ME & everything in it & all the machines & tools with me (usually with world breaking updates, including me deciding to disable more mods in the pack just after getting everything set up).
 

Eruantien

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Jul 29, 2019
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After my latest experiences with AE autocrafting, I've decided that I will have one set of machines per recipe; as in, one set that melts down redstone, one for ender pearls, one for glowstone, etc. Also, one set for each induction smelting recipe. Otherwise, the system is really liable to getting gummed up, especially when crafting tesseracts, or when ordering two different items that require the same processing procedures.
I did try the itemduct way; it's just not very reliable. It's way better to have a dedicated set of machines for each process, at least IMHO.
 

Captain_Oats

New Member
Jul 29, 2019
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You could whitelist the glowstone on both the transposer and the magma crucible, add another chest on the other end of the items ducts. And arrange the crafting recipe for each chest accordingly, so that when glowstone is added to the left chest, it will go into the closest machine (left), likewise for the right.

craft....................................craft
blaze rods.........................liquid glowstone
chest =========================chest
.....................||...................||
..........transposer...........magma crucible

Also I'm using the same setup in my world as you are, very simple and compact system for what it does.