Help with Translocators / Mixers - Block Updates

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Chuck Child

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Jul 29, 2019
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OK, I'm working on a Factorization parallel processing system, like the one shown in QuantumZeruul's
Feed The Beast - S2E21 - Automating the Factorization Mixer Episode. I have set mine up nearly identically. . .And I'm having a significant block update problem.

When the translocator pushes the bucket into the Mixer, The mixer doesn't realize it has occurred. If I manually pull out the bucket, and replace it, it immediately begins to cycle.

It I put in two or three buckets, it will continue to cycle until it runs out of dirty gravel. Then, the next time I feed ore into the system, it pushes in the gravel. . .But cant seem to see the three (or two, or even one) bucket. .. Until I manually pull out a bucket, when it immediately begins again.

I have tried placing and breaking a block next to the mixer, to force a block update - Nothing. I have tried breaking and replacing the cable feeding the power to the mixer. Ditto.

Anyone else run into this? Anyone got any ideas?
upload_2014-2-11_1-30-55.png
 

Saice

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Jul 29, 2019
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Yes FZ is really bad with detecting when things are inserted. I fixed my issue by simply adding a hopper and then automated adding a water bucket to that. I used SFM to do the inserting and removing of buckets.
 

MoosyDoosy

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Jul 29, 2019
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I'm pretty sure a turtle would do what you want, but you would need to know code. Direwolf20 did the same thing by using a turtle.
 

casilleroatr

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Jul 29, 2019
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Itemducts also update FZ inventories. From the screenshot I reckon you could replace all the translocators with itemducts (with servos so you can configure them). If it is important that the mixers don't inputs and outputs you can use covers to force itemducts to not connect.

Or, per the hopper advice you can probably get the liquid transposer to output up into a hopper which pushes a filled bucket into the mixer (this is probably better/easier/quicker for you)

There is one FZ block which does seem to update itself normally and that is the crystalliser. I am using the openperipherals pushIntoSlot methods to automate my crystallisers and it works fine but when I tried a similar thing with the mixers it didn't work. I noticed in Saice's video that SFM seemed to be able to update the crystallisers too.
 

Chuck Child

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Jul 29, 2019
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Thank you all! Itemducts/Servos/Covers, OR hoppers, wither worked. . .And I'm sure if I was willing to do the coding, Turtles would too, but I'm pretty rusty.

Thank you!